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Re: Machine Guns in Safehold | |
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by dan92677 » Sat Nov 21, 2015 7:13 pm | |
dan92677
Posts: 218
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Think how the enemy would react to a battery of 3 or 4 round per second explosive shelled hand cranked cannons, say 20 or 30mm (1 inch)!
Dan Jones |
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Re: Machine Guns in Safehold | |
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by Duck6actual » Sat Nov 21, 2015 8:18 pm | |
Duck6actual
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Some early rail roads used wooden rails, not as efficient or durable as metal but when you need to lay track quickly and only need it for a short period then wood becomes a viable material |
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Re: Machine Guns in Safehold | |
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by Weird Harold » Sat Nov 21, 2015 10:32 pm | |
Weird Harold
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Very few early railroads used 4-6-0 high-pressure Locomotives, though. The "automotive" described in HFQ would destroy wooden rails before it completed its first passage-- and that's just the engine described, an actual train wouldn't make out of the marshaling yard on wooden rails. .
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Re: Machine Guns in Safehold | |
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by Duck6actual » Sat Nov 21, 2015 10:58 pm | |
Duck6actual
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That's what I was talking about a hand cranked 25mm Bushmaster or you could do this with springs and pneumatic pressure a 40mm Bofors |
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Re: Machine Guns in Safehold | |
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by evilauthor » Sat Nov 21, 2015 11:39 pm | |
evilauthor
Posts: 724
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It's centered in Old Charis because that was where the stuff was developed. It takes TIME and material to build ammo factories and the tools that go in them you know. And Siddarmark's still busy upgrading to last year's tech base.
Those same archives will also tell you that Artillery is King of the Battlefield when it comes to killing troops. That phrase was still in use when I was in the Army a decade ago. And Charis is comspicuously NOT lacking in Artillery... except of course for the field commanders always wanting more.
Um, if the Might Host is attacking over open terrain en masse, that's IDEAL for artillery to kill them. Also, I don't know if you missed it, but the Allied Armies have fought very few running battles. It's always defending a fixed position or attacking a fixed position. Which you just cited is what artillery is best at. The only times the Allies fight running battles is when the other side is running AWAY. I hope you don't think someone likes say... Green Valley (who has SNARC recon) is going to be stupid enough to fight a running open field battle against a numerically superior and unbroken army if he can help it. |
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Re: Machine Guns in Safehold | |
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by saber964 » Sun Nov 22, 2015 2:14 pm | |
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Actually some early RR used wooden rails covered by steel straps screwed or nailed into the wooden rails called strap rails. They had the major problem of the strap s coming loose and flying free and usually going up through the floor of any rail car and would frequently impale passengers. These were called snake heads or steel snakes. |
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Re: Machine Guns in Safehold | |
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by Weird Harold » Sun Nov 22, 2015 3:22 pm | |
Weird Harold
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Yes, I'm aware of strap-rail, but my point was that Safehold's very first steam "automotive" is already too big for wood or strap-rail to be useful. Even wrought-iron rails won't hold up very long to the weight of locomotive that Safehold is starting with; they've completely skipped over 90% of "early railroads." .
. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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Re: Machine Guns in Safehold | |
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by Duck6actual » Sun Nov 22, 2015 3:45 pm | |
Duck6actual
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But for a tac rail the engine doesn't have to be as big, probably better if it didn't do you wouldn't have to stock so much coal |
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Re: Machine Guns in Safehold | |
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by Weird Harold » Sun Nov 22, 2015 7:58 pm | |
Weird Harold
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True, but Charis shows no sign of using Tac-rail. The only "Automotive" in textev is:
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. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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Re: Machine Guns in Safehold | |
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by Duck6actual » Sun Nov 22, 2015 10:20 pm | |
Duck6actual
Posts: 6
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But once you have a proof of concept (which is what it was) it would be easy for Charis to produce small cheap engines for forward logistically support |
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