mbushroe wrote:I agree that a million planetoids is quit a lot. And I shudder to think of how many asteroid belts were completely cleaned out to build that much mass. But it is only a huge number when you know that it is bigger and more powerful than the enemy you face. And if that enemy is unknown, but known to span the galaxy and sterilise every living system it finds, I don't think it is over kill at all.
After the fighting is over, they would have realised it was way over kill, but not before,
MikeKytheros wrote:There were a million (10^6) planetoids, possibly more. How is that a small number? If you figure that there were ten thousand inhabited systems/systems used as fleet bases, that's an average of one hundred planetoids per system; and if you go for a nodal system, plus reduced detachments in central regions, with heavier concentrations on the fringes ... that's a respectable number of ships, especially when you mix in the loads of parasite craft.
Think about their resource base - at roughly a quarter million people per planetoid, that's 2.5*10^11 people (a quarter trillion people).
Plus, I don't think they actually had ten thousand inhabited systems. I don't remember if it was explicitly said in-text or in a Pearl, but my impression is that there were less than half that many systems. Could be wrong about that though.
They ate planets to build their ships.
A million planetoids is a large number - plus at the stage where we know there were a million planetoids ... they'd largely stopped believing in the Achuultani threat. It's entirely possible that there were higher numbers of planetoids in the past. In addition ... you need to take into account build times - each one takes years to build, and while they have long service lifetimes ... they do need to be replaced every so often.