Fyrwulf wrote: MaxxQ wrote:Now try flashing those images at someone *not* familiar with the universe for just a few seconds (about the time one would see them onscreen) and ask them to explain the differences, or tell you which ship belongs to which side.
Again, why just a few seconds? Why not do a minute long pre-command fly by scene? It's become something of a tradition in the books and even if it isn't explicitely mentioned in HotQ (I don't remember), it's a deviation that I would
enjoy.
Because in today's film market, more than a few seconds is *boring*. Again, people are conditioned to expect certain things nowadays. Why do you think nobody younger than 35-40 years old likes 2001? Because it's *boring*. Hell, a lot of people refer to the first Star Trek movie as Star Trek: The Motionless Picture.
Let me let you in on something: I'm currently rendering a new animation that is pretty much *exactly* what you mention above. In fact, it's been rendering 24/7 since December 16th, and looks to not be finished for another month at least (940 frames left at about 48 minutes per frame). The final animation will be 3 minutes and 20 seconds long.
That said, while it's something that I'm sure 90% of the people here will like, I *know* that most non-fans will be bored by it - too long, no sound, no flashy effects - and will probably stop watching it after less than a minute. I *can* edit out roughly 15-20 seconds, but not really much else.
Oh, sure, there might be a few non-fans that will watch the entire thing, but I could almost guarantee they'll be few and far between.
The thing is, if a shot goes on for more than 25-30 seconds, people will get bored. Maybe not bored enough to walk out, but they'll remember and talk about how slow the start of the movie is. With my animation/video, I'm not trying to make any money, so I don't give a damn whether anyone thinks it's boring, but Evergreen *are* trying to make money, and they need to keep that in mind for *every* aspect of the film. And look at it this way: if the movie makes money, then so does David, and it might also bring in new fans of the books.
I'm pretty invested in the Honorverse, having spent the last seven years of my life making canon models for it. Despite that, I can accept some changes to the ships to make them easier for the general audience (not "sheeple" - I don't care about how you feel about non-fans, that's just plain insulting) to figure out who's who.
As I've mentioned before, if the ships we've seen for the cover art are the direction they're going, then it's a damn sight better than what we were shown at HonorCon. At least the cover art ships somewhat resemble David's descriptions - most people here recognized things about them that match the canon designs. Remeber that two of the covers are locked mainly due to the publication schedule, and the rest are still works in progress. I'd be willing to bet my current paycheck (heh...) that the designs will get closer to canon over time. The final film designs *will* still be different from canon - bet on it - but I have a feeling that they'll be closer than what we've seen so far.
Fyrwulf wrote:I'm not trying to be antagonistic, but trying to think like someone not familiar with the Honorverse.
There's different levels of "not familiar". The average sci-fi fan is very intelligent and will pick up the differences quickly. If we're talking about sheeple who only come to the movies for their (simulated) blood and munchies, I honestly don't much care if they get it right away or not, because they'll come back for a sequel so long as the action scenes are edge-of-your-seat and the dialogue is tight but not opaque with technobabble.
Don't be so quick to think that even the average sci-fi fan will pick up on these things. Just like anyone else, they have *also* been conditioned to expect everything I've talked about before. Like I said, there isn't a single SF movie or TV series *anywhere* that has similar-looking ships on *both* sides of a battle. If you can name *one*, I'll be very surprised. Sure, they might pick it up quicker than non-SF fans, but probably no quicker (or not by much) than intelligent *non* SF fans. Despite your disparaging remarks, they *do* exist.
Look, I'm just as unhappy as anyone else here about the designs, the concepts we've seen of Honor, and the work on Nimitz, but being a dick about it isn't going to accomplish a damn thing, except to get the insulting remarks ignored by the people that are trying to get some input. Why *should* they sift through the insults to find the often very good points brought up? Internet anonymity is a wonderful thing, isn't it?
Whatever. I think the final designs will be better and closer to canon than what we've seen so far. I don't think everyone will be happy with it, though, and frankly, at this point, I don't care. I will watch closely for the next couple years to see how things go. I will make calm, non-insulting comments when asked, and hope for the best. If it doesn't work out, then it doesn't work out.
It's not the end of the world if it doesn't.
Edit to add: You say they should spen a minute or so doing a flyby around the ships? Think about it - the first movie is supposed to be based on HotQ - there's three different navies in that book - Manticoran, Havenite/Masadan, and Grayson. Are they supposed to spend a minute or so flying around ships of all three? And let's not forget that the Masadan Navy consists of their own ships as well as those of Haven, so technically, there could be *four* flyarounds. You think *any* film director nowadays would waste three minutes (or more) on something like that?