The E wrote:Or, OR, you could use the official MechWarrior RPG.You know. Just a thought.
Ah yes, I ran a few of those, "I'm so butt ugly that people would throw up if I took my helmet off, and too weak to haul my own weight up the ladder to my cockpit, but once someone else straps me in, I can't fall or miss a shot" system.ch-1, st-1, Rfx-6, Lrn-6, Int-4-6 Nat-Ap Mech Pilot & Gunnery multiple edge points... had some fun, but you really have to modify it so players actually play realistic characters who can feed themselves and don't have to be spoon feed outside their cockpit. I didn't allow mech purchase at character creation, forced them to earn their cockpit. went a long way towards discouraging min-maxing. but still had one guy try it, first spec-ops mission he stayed on the Dropship because the other characters didn't want him bringing his own tin-cans to trip over while sneaking past the guards. The players, as a group-not me as GM, told him to ditch the "break-glass-in-case-of-combat" character or get used to being left behind.