Galactic Sapper wrote:
@theemilethe Nike was 25 mk 16 tubes in each broadside, and can fire them offbore. the cycle time is 18 seconds per salvo or 54 sec for a 3 double broadside alpha launch.
As described in text, the four ships were launching 350+ salvos of double broadsides at 20 second intervals. The only way that's possible is all four ships pumping out a broadside every 10 seconds. Sang Bs have 42 total tubes each and 50 from Phantom gives 352 missiles per double launch. This is close to the 12 second launch cycle I remembered for Mark 16 tubes.
The Mk 16 and Mk 23 require an additional 5 seconds to spin up their reactor - this is done in a special armored port in the feed tube, not done prior to the launch sequence as was done in capacitor missiles (were all missiles in the magazine were sent live plasma all the time, thus were ready for launch.
from Shaddow of Saganami:
Without the redundant manpower Hexapuma didn't have, there was no way to manually reclaim those missiles, so his ship was down to an effective total of only 1,155. The cycle time on his launchers at maximum-rate fire was one round every eighteen seconds, twice the time an older ship, like Warlock, would have required. Partly because the missiles were simply larger, but even more because of the need to light up the Mark 16's onboard reactor before launch. Still, in theory, each launcher could fire fifty-four times before anyone else on either side was in range to do the same . . . except for the fact that he had only thirty-three rounds per tube.
(Bolding mine)