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Re: New Manty ship ideas. | |
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Lord Skimper
Posts: 1736
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Sidewalls can fail completely. There likely is a threshold that needs to be met to start a sidewall. It might weaken to a point where it starts to fail but it likely will never get to a 2% Level.
Like a graser it has a level of power needed to fire. It may not be full power but it will not be just a spot light either. ________________________________________
Just don't ask what is in the protein bars. |
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Re: New Manty ship ideas. | |
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Lord Skimper
Posts: 1736
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Highlander 3 LAC / KHC -Keyhole Craft.
A traditional design, conning tower, LAC. Highlander size. Twice that of a Shrike give or take. Two Fission piles. Advanced compensator either for local forces an upgraded Shrike B version or as export a 282 series. Highlander 3 being the export version. As advanced as the 282 which outside the GA is advanced. LAC grade / Quality lasers, PD and CM. 1-3 CM in each chase. 2 lasers on each broadside and an semi internal single shot tube sized Cataphract missile cell (MB). How many depends how they fit. Add LAC PD to round off the broadside. The Highlander 2 being the home system LERM. Armed version with more powerful lasers, Roland grade / quality PD on the broadside. Again 1-3 CM / Viper in the Chase (Roland Style). The KHC Keyhole Craft is similar to the Highlander 2 without the LERM missile cells. Again 2 per broadside up graded lasers, Roland quality / grade PD cluster and added Keyhole telemetry. Add 6 CM / Viper launchers on each chase like a Roland Mk16 setup only with CM and Vipers. Add extra tractor beam projectors for corralling pods. The conning tower is used as the docking point to link to the underside of the ship one is being used with. Why? This solves the armour problems on Keyhole 1 equipt ships like the Agamemnon's or the Nike. Let's one maintain full broadside armour and pulls the KHC into the lower compensator field / range without putting a hole in the broadside armour. As only shuttle docking space is below and little armour one shouldn't have trouble fitting a pair or quad KHC docking ports. Thus deployed Agamemnon's have Keyhole capabilities without Keyhole mounting problems. Plus added defense and optional drop and go capabilities. Hyper into a system roll 90 pods and drop a KHC or 2 and then hyper out. FF ( Fast Freighter) Pod / CLAC can do likewise. As well smaller craft like the Saganami C could mount Keyhole without losing any broadside space. Mount just one KHC. Future SD / SD(P) designs also can benefit with a stronger broadside. ________________________________________
Just don't ask what is in the protein bars. |
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wholf359
Posts: 150
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I don't see a need for any of these LAC's to exist. The RMN already has an "Export" version of the Shrike in a Frigate form so I assume they have a LAC version all ready to go if it is truly needed. As for the Keyhole LAC you propose I don't believe a LAC would be big enough and powerful enough to carry all the needed functions of even Keyhole One.
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SWM
Posts: 5928
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How many times do we have to tell you? Cataphract is too big for a LAC! And it's not clear that the LERM fits either. I still doubt that the LERM fits.
How exactly does your "KHC" ship solve the armor problem for keyhole ships? The ship this KHC is supposed to work with will still need a giant portal to store the KHC in. And since this thing appears to be manned, it's going to be even bigger than the KH1. You can't just attach the thing to the underside of the ship. It won't fit in the underside docking bays, and simply attaching it to the surface would block the bays. And they wouldn't want to just mount it on the surface anyway. If they wanted to do that, they could have done that with the original Keyhole. The installed docking bays for Keyhole for a reason. There is no reason to build your manned KHCs. --------------------------------------------
Librarian: The Original Search Engine |
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61Cygni
Posts: 162
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Needs to be said again: Solutions in search of problems.
The only new ship type that I think could be a real addition is the escort-CLAC idea, but RFC has said that there are no specialist ships in the RMN (and maybe the whole Honorverse), so that's the end of that. And of course in today's wet navies there aren't any more escort carrier either. |
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kzt
Posts: 11360
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The only place these make sense is to accompany convoys. Which try really hard to spend maximum time in grav waves.... So they are only useful at the start, the middle and for some small percentage of time between grav waves. You can cover the departure and finish with a DD or CL squadron that only runs out for a couple days and hence cover a lot more convoys. And it's been repeatedly stated that hyper intercepts are almost impossible, so you don't need to cover them heavily in the rest of the trip. |
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61Cygni
Posts: 162
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Yeah, the escort CLAC does seem to have limited use, so scratch that. Looks like the ship types present now (including the Marine assault ships mentioned in HoS but so far unseen) are all that's needed, and besides the way David has set up the Honorverse tech/navies there doesn't appear to be any room for specialist ship types or variants. Even in today's USN the many ship classes have been reduced to just a few. There used to be CV and CVN, CG and CGN, DD and DDG, FF and FFG; now it's mostly CVN, CG, DDG and the few remaining FFGs (which no longer have a missile launcher) are on their way out. Then there is the Zumwalt-class DDG, a 14,000-ton "destroyer". It's been mentioned before, but the same thing is happening with the RMN. New ship types aren't needed; in fact, less type are now needed. |
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Dca
Posts: 134
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Skimper, you clearly have a lot of innovative ideas, but you're not managing to get them across effectively. I had a hard time reading past the first few lines of your post. I'm amazed that some other posters managed to respond to the content itself, they have more patience (here anyway) than most serious decision-makers I run into. This post assumes you're honestly trying to contribute, which may be in doubt. Full sentences could help. Someone earlier suggested defining the problem you're attacking, which is key to setting the stage. Next is a concise description of your idea, followed by technical detail. A summary of related material would show you've done homework. I recommend that in particular, since many technical complaints of your ideas are based there. And of course, the "so what", i.e impact you foresee at the end. I'm going to skip the history lesson here, other than someone's observation above, because I don't know how to do it both concisely and politely. Or at least that's how I was taught to advocate for a new idea. If you want to be taken seriously, this pattern might help. |
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61Cygni
Posts: 162
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Something that just came to me about all of these new ship/tech idea threads: the people coming up with these designs are treating the Honorverse as it was a big set of LEGO bricks. "Oh, I'll take THIS peice and stick it onto THAT one, then take this other piece and......" Uh, it doesn't work like that, there are clear rules involved in the Honorverse, and until RFC reveals new ones we have to live with what we currently have.
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cthia
Posts: 14951
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Please forgive me guys, but I have a question, and I know for sure this is the right place. I've been trying to determine what prompted the RMN to build those big-assed BBs. And is it true that the designs came from the SLN?
Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense |
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