Belial666 wrote:2000 planets needing policing.
1 CLAC + 4 Rolands per planet = 2.000 people per planet.
4.000.000 people as police. 16.000.000 support personnel.
10 Manty trade ships per planet = 20.000 merchant ships
2 escort Rolands per ship = 40.000 Rolands.
2.480.000 people as escorts. 9.920.000 support personnel.
1.240.000 people as merchants. 4.960.000 support personnel.
10 sector fleets of 200 capital ships = 2.000 capital ships.
4.000.000 people in battlefleet. 16.000.000 support personnel.
Total occupation personnel:
60 million manties (0.6% of population)
Benefits of occupation:
1) Total suppression of threat on all planets.
2) Trade in galaxy is only Manty = more money than costs.
3) Complete access to orbital industry/research.
4) Bragging rights for conquering the Galaxy.
Drawbacks of occupation:
1) Political nagging of opposition parties.
2) Political nagging of democrats.
3) Political nagging of armchair philosophers.
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.
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n-1) Political nagging of anyone not mentioned so far.
n) Having to actually rule 2000+ planets.
Are you serious or are you just pulling my leg?
I’ll go forth with the assumption your are serious.
1)
-Your ships per system is ridiculous. Why you ask? Because you are assuming that every system in the League is of equal importance or faces the same problems, there would be some systems in the verge that can get away with a squadron or two of LAC’s while others would be much more of a juicy target and would therefore require significantly more protection/policing. So there go your 2,000 CLACs and 8,000 Destroyers. Add in the fact that those destroyers would require to keep to a maintenance cycle so you will need more CLACs and Destroyers to account for that but you also cannot send your crews to to some hell hole weeks or months of travel from their families for years and years on end, you will need some slack in order to rotate the crews out of their station.
2)
Now lets go on to the Merchant ships. The Merchant fleet of Manticore makes a lot of money for the SEM, but it will not make any money if it has to support an additional 2 ships for every merchantman. Lets use your numbers, instead of having 20,000 merchant ships with a crew of 1.2 million operating them you will have 20,000 merchant ships with a essentially a crew of 13,640,000+ to support thereby making the Merchant Marine a drain on Manticore’s resources rather than an economic asset, and this does not account for the cost of the 40,000 DDs, their maintenance etc... I dont think I have ever heard of 1:1 let alone 2:1 in escorts to merchant ships.
So far we have a fleet of 48,000 DDs and 2,000 CLACs with an estimated 200,000 LACs which is roughly 27,000,000,000 tons, or more accuratly the equivalent tonnage of ~11.8 times the 1905 RMN’s entire fleet. Or almost 8 times the combined fleet of Haven and Manticore prior to the first war between them... and we have not taken into account your 10 sector fleets with 200 “capital ships” which could mean BC’s,BB’,DN’s,SD’s or more CLACs. And thats without an estimate of escorts/light combatants... if I were to add the tonnage for those, we could be looking at another 10 or more billion tons of warships... And nowhere do you say anything about Home Fleet, and defense of Talbott, Silesia and any other systems that may want to join the SEM.
So, to summarize this, you have added somewhere in the neighborhood of 4,000 Capital ships with at least 2,000 of them being CLACs the others unknown as of yet. You have added at least 200,000 LAC’s if not much more to the RMN. At least 48,000 destroyers but most likely many more... The Merchant marine is a monetary drain because every time it leaves port the 180-200 crew members and 3 ships each merchantman is supposed to support is eating up all of the profits and then quite alot more. This fleet does not even account for the ships that would protect Manticore...
Upside to your plan:
1)You build a lot of nice, shiny new ships.
2)--------------
Downside:
1)You bankrupt Manticore.
2)You piss off the rest of the Galaxy
3)End up pissing off so many people that you end up with a whole bunch of wars to fight thereby becoming as oppressive as the League was.
4)Pissing off your people right along with the rest of the Galaxy.
5)Can’t work on Talbott and Silesia’s economy since all of your money is going to “protect” 2,000+ other systems.
6)And then you get to watch genocide after genocide after genocide from front row seats up in space because you forgot to bring the army along because once again, you bankrupted Manticore.
7)Can’t convince the citizens of Manticore to pay significant taxes to “protect” every former member of the League and this results in your party being destroyed in the next election.
8)Can’t convince them that the thousands of Manticore citizens dying every so often are dying for a good cause.
I really hope you were joking with this post.