Lord Skimper wrote:With multi stage missiles all you need is a big enough for hyper generator and sails massive pod / fire control system. The Multi stage missiles can hit any target inside the hyper limit. Mass fire it once it crashes through and enjoy the destruction.
Then why did a Masadan Battlecruiser have to fight a heavy cruiser to launch an attack Grayson? They didn't seem able to just "sit back and fire".
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OrlandoNative wrote:...translation isn't *possible* within the limit; it's just not survivable for a ship due to gravometric shear forces.
*If* those forces could be "smoothed out" in a small area, then perhaps something smaller, and very "tough", could survive the translation. I think that's what some previous posters are postulating - have the ship in hyper use some means to "smooth" out the gravity gradient in an area just big enough to allow the creation of a transitional tunnel the bomb could fit through...
Exactly.
OrlandoNative wrote:So even if it were theoretically *possible*, it still would have some significant technical problems to overcome. Probably more than the current technology level would allow.
Yes, but as many issues as flying in N-space through a star?
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Weird Harold wrote:...If you can't translate in the outer 20%, what makes you think you can somehow translate inside that distance...
With the "current" tech, that's what would have to be developed, just as FTL coms had to be "developed". Wedges, Sidewalls, Spiderdrives, Grazers, Pulsers, tractor beams, deck plates, FTL coms and even some components of missiles are all examples of Honorverse gravity tech. The same basic technology that overcomes/controls gravity. That same tech could (with development) be used to overcome gravity sheer, just as it was developed to overcome accel. There is no reason to think that it would be impossible to develop a "counter-shear" device. it may develop over time, or just come (light-bulb!) out. The post isn't demanding a "star-killer right 'now' " just how one could be developed, so it may take a century, or not.
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Somtaaw wrote:We don't actually know what happens to a ship, other than the description of: "firing a soft-boiled egg at a brick wall" That would actually imply something along the lines of instantaneous destruction/disintegration of the ship, probably explosively coming apart. And that's for anything doing it within the inner 80% of the hyper-limit zone.
Actually, there would be no "solid wall/you can't go here" to it, it would be a gradual increase of gravitational shearing involved with (roughly) this distance from this size star being the 'limit'. the exact distances would depend on a few other issues such as; is the star in a spot that corresponds to a grav-wave in hyper? is it overrun by the 'funnel/tube' of a wormhole, what is the design of the ship? (obviously an SD can handle much more gavetic stress than a merchie) etc... The actual 'safe distance' can vary depending on other factors.
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Potato wrote:Just how damn dense are you? The physics do not work like that! RFC clearly explained how the wedge is formed and how it works. Stop making up your own shit and read (and comprehend!) the fucking novels.
That's how the
CURRENT DESIGN for wedges work, not how the Spider-Drive works! What part of "
NEW DEVELOPMENT" do you not understand? The entire sireies has been about "
NEW DEVELOPMENTs" from the very first paragraph. original HMS Fearless was an experimental test ship, if you recall, in the second book they found out, not only how to make nodes
completely different from
how the physics works but also rediscovered fission plants as well. Just because it's "
not how it works right now" doesn't mean it's "
the only way it can work". The whole point of this forum is to post ideas on "
how it can work". If you don't like that then why are you here?
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Somtaaw wrote:... since even the largest wedges right now are only ...
[/quote](key word - since most here are missing it)The "bubble wedge" mentioned earlier was, I think, meant as the Bubble "sidewall" used on forts, which shows that the gravity fields produced by nodes
CAN be designed into more than just "big flat square plain of this size" the sidewalls and bow-walls show that too. So, there is no reason to think that
no-one can come up with wedges that are of a different shape then those used "right now". There is also no reason to think that another geometric shape may work better (or perhaps works but not as good) than the "
current" flat square wedge shape. Maybe someone will develop a hexagonal "wedge" with a slight convex curve that works (or say) 15% better than a flat square wedge. you can't say "it can't be done". Have you personally tried it? no - they don't really exist, so its up to RFC to decide if someone does, not you. As far as "the nodes HAVE to be right here and right here", that is for "
current wedge designs" that doesn't mean (again) that a new design couldn't be developed - they certainly are
NOT "
right here and right here" on a Fort or on a Spider-Drive ship, so there is no reason to think that no-one can
develop a different set up or that the set-up on a new wedge design can't require they be place in a different configuration.