darrell wrote:psy9o wrote:Also in the case of the Merchant Marine of Manticore there are even more reasons not to install streak drives downsized for merchant use. They already have control over the majority of the wormholes. Wormhole travel is instantaneous whether you use a Streak drive or not, so the advantage it would get is not so big as you would first think.
If they could produce an improved hyper generator without increased cost that is of course another scenario and then it is indeed the only smart thing to do.
Most of the merchant ships in silesea will stay in silesa and won't transit a junction.
Most of the merchant ships in the Haven sector will stay in the Haven sector and won't transit a junction. Those that do, will have a multiple week trip at merchant ship speeds from haven to trevors star.
Ships in the talbot sector need to travel between planets, as well as from planets to the junction.
Planets in the original manticoran alliance (Grayson, Zanzabar, Alizon, etc.) can only be reached by normal hyperspace.
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Before and after transiting junctions, as well as travel between junctions, a faster speed means more profit.
There is a lot of science required to create the streak drive. Like advances in computers make calculators smaller, cheeper and better, it it probable that the technology developed for the streak drive would probably make merchant hyper generators better.
The new technology might make a merchant delta band drive smaller, or less expensive, or both. I doubt that many merchants would replace working hyperdrives, but for new construction, or if the hyperdrive is kaput and needs to be relpaced, not just repaired.
The cost of the drive is less important than the size, so a smaller drive that has the same performance is better, even if more expenses.
If the technology that made the streak drive possible makes normal hyperdrives smaller, that means that it is possible that for the same physical size, you might be able to make a drive that could go one or more hyper bands higher. The epsilon band is 33% faster than the delta band, thus an epsilon band merchant could make 4 trips for the time of three, which would be lots of profit.
Hmmm.... since the streak drive is "in some ways a brute force apporach" I wonder if it might make drive activation slightly faster?
You should not underestimate the advantages of Manticore control of the wormholes. If you read ART then it becomes immediately clear that there are a lot more junctions then RFC has told us about in previous books. The reason the MWHJ is so important is because it is so massive. Most wormhole junctions only have 1 or 2 wormholes, but in ART it is established that this wormhole network is pretty big