tlb wrote:GloriousRuse wrote:A consideration:
Much has been laid at the feet of a revitalizing Manty merchant marine. There are two significant problems with this:
1) The British merchant fleets after whom the Manties are styled was busy transporting the fruits of a world spanning colonial empire and the products of the early industrial revolution that was fed by that empire. Alas, the Manty consumer tech/industry base was blown to smithereens. I imagine luxury good and non-vital commodity production was not high on the priority list compared to say, missile production lines. I also imagine that “act of god/war” losses probably crippled vast swathes of the private sector with no hope of recompense - even if we ignore the probable Great Depression level effects as entire investment group and funds lose every piece of capital they own, and off-world trade suddenly goes to zero because you have nothing to trade - the Merchant Marine is now more Maersk than the East India Company. A shipping line for other people’s goods. Maersk has yet to subsidize Pax Denmark-ia.
2) Lets imagine that somehow, despite its explicit destruction and being on war footing for twenty years, the Manty non-military industrial base is still running strong. Their biggest recipient was the Solarian League. The league provided an accessible, secure, rich market with a reasonably unified poltical and legal structure which ensured that aside from a few new-barb regions most people could enjoy the Space International Waters with Sollie backing. Basically, the Manties got to free ride the SL hegemony. But now the league is fracturing, weakened, and is trying to form a new basis of government for 1728 star systems in a month while the Manties point a gun at their heads. All of a sudden the great free trading zone...isn’t. The costs and risks of trading are about to expand, wildly.
1. Much of what the merchant fleet was carrying was Solarian to Solarian trade, which is why Laccoon I was so effective. How much of that will come back is questionable. The Solarian core worlds were basically unaffected by the war (except for the infrastructure at Sol itself). The biggest effects on the League will be planets leaving (like Beowulf) and the breaking of ties to the Verge.
2. Making that assumption; the question is how much of the trade formerly with the League will be replaced by trade with Haven, the Talbot Quadrant and the acquired section of Silesia? Whatever it is, the merchant fleet will switch to these new routes away from the League (unless the League welcomes some back).
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Note -- Two of the points for Lancoon were (1) the obvious closing of the wormholes and warp-bridges but also (2) that 60% to 75% of Solaran trade was carried in Mantie merchant hulls. With the withdrawal of the Mantie merchant fleet (and re-assignment to Havenite and Silesian routes) (a) how long will it take for Sollie merchant lines to get ships in place or (b) decide that re-locating their lines (and re-flagging) to Joshua or Erewhon or Saltash or ANYWHERE that is not Solaran .... (sort of like half the US Merchant fleet is officially Panamanian, Liberian or other flags...)
-- Stewart