As with so many other posts on this topic, all of these points have already been discussed and found to be unworkable.
ArmySGT. wrote:What do you do with hulls that are obsolete as Super Dreadnaughts? Repurpose them into something else, of course. It has a vast hull, military inertial compensator, and everthing is in used but otherwise quite servicable.
SDs are built for one thing only. That being the toughest, most hard-hitting weapons platforms that can be built. Turning them into anything else requires rebuilding to such an extent that doing so is no longer economical.
Install magazines and launchers that can put out enough counter missiles to blunt the tremendous pod launched attack waves. The volume taken up be capital missile systems repurposed to counter missiles leaves room for more separate or parallel targeting processor computers. One repurposed SD putting out the CM return fire of a squadron of SDs essentially. Back it up with Keyhole 2 and additional EW platforms. In a classic dorsal / ventral stack on a traditional eight ship squadron, as an addition to, not taking away ships from the squadron so as not to lose the volume of fire.
This is Skimper levels of silly. Several things you did not take into account.
-The only people who can build this are also the only people who can throw enough missiles to be a concern for modern missile defense.
-The fleet defense role is currently being shifted towards LACs
-There is a strong dislike against special purpose ships among all the first-class navies
-It takes longer to do the refit than the conflict is likely to last
-The facilities that are able to do the refit are currently tasked with building proper state of the art ships (Speaking of Havenite or Andermani yards here), or are busy rebuilding themselves (RMN and Grayson)
Troop ships.... A SD as a platform for Marines... Gut the capital missile system, then replace with deck space for Marines to live and train. Room for additional boat bays. This would assist deployed fleets in the armed boarding actions and securing ships for prize crews. A lack of Marines has been critical at the Battle of Manticore 1 and 2.
A lack of Marines as boarding parties, yes. Which, given that both of these battles happened
at Manticore, had more to do with the scale of the attacks and the total manning of the RMMC in the system than any particular deficiency in modern ship designs.
Marine landing ships and assault transports already exist (see the Kamerling class); they are nowhere near SD scale, because they do not need to be. The only reason to build them like that would be to put them on the frontline together with proper BatRons, and they would make rather attractive targets that way (Think about it: Marine landings only happen once the attacker has thoroughly secured the orbitals; Marine transports are better placed in the fleet train rather than the fleet proper.). As for boarding parties: SDs in general don't need that much. They are needed more in the patrol vessels, the Cruisers and Battlecruisers.
Hospital ships..... Gut the capital missiles and replace that volume with a hospital.... the casualties in these podnaught duels are staggering and the volume is getting bigger. Traditional ships do not have the doctors or the critical care staff to handle casualties in the thousands. It is better for morale to move the wounded off ship to percieved better care too.
There aren't that many wounded people in Honorverse capital ship combat to make this worthwhile, and the cost of this compared to building a hospital ship based on a starliner design (which are about Battlecruiser size) isn't worth it.
Training platform......... Gut the capital missile system and add classrooms, simulators, a copy of the ATC tank, and living quarters. It isn't cost effective to ship junior officers, Senior and junior noncomms, and enlisted off for refresher training or academy training due to promotion. The added benefit is training with allies, such as Sidemore, Zanzibar, or Erewhon that may not have such sophisticated systems or as much joint operational experience.
If additional training bases are needed, why not build Saganami Island satellite campuses on planets? The only reason to place something like this on a ship is to have it be mobile, something a military academy doesn't really need to be.
Longer endurance surveillance... An SD hull has the space to perform missions lasting months if not years. Positioning these in areas of critical intelligence gathering, such as beyond the hyperlimit of Sol, would be a huge plus for the GA facing off with the League. Stocked with Ghostrider recon platforms, and stealthed pinnances or assisted by first line DDs these can stay on station for months observing capital world defenses, ship strengths, and production platform outputs.
In the first Havenite war, Haven made a long-term strategic surveillance scheme work using nothing but non-ghost rider drones and a couple of light cruisers and destroyers to get data dumps every week or so. No need for something as large as an SD.
Also, this sort of strategic intelligence can be gathered using normal HumInt means. No large-scale fleet deployments needed.
CLAC escorts..... Removing the capital missile system, the improving the counter missiles, laser clusters, and EW systems along with radar/lidar and computer processors. These protect the vulnerable CLAC from Podnaught missile fire and with mounted energy weapons keep DDs, CLs, and CA at distance. Using much of the internal volume leaves space for additional boat bays and quarters for SAR crews that can rescue LAC crews or send help to stricken vessels. Having room for a large Marine contingent is helpful. This frees up more modern vessels for "the Wall".
There are two types of CLACs. Ones that are designed to stay in the Wall, and use their own missile defense to enhance the wall's capabilities, and ones that stay outside the hyper limit and are thus able to escape into hyper should a missile swarm come looking for them.
Neither needs dedicated SD-scale escorts.