Roguevictory wrote:I'm strictly an amateur strategist so I'm probably mistaken but I thought Commerce Raiding campaigns usually have two objectives.
1: To disrupt the enemy economy and supply lines plus increase political pressure at home on the target power to end the conflict in the raider's favor.
2: To force the target power to divert warships to escort their merchant vessels and hunt down the raiders or both.
If I'm right than wouldn't destroying the pursuing warships help objective 2 by decreasing the number of warships the League navy has available? Usually, based on my understanding, raider vessels are usually less armored or more lightly armed than warships, or out numbered badly enough that engaging warships is a serious risk but with the GA Tech edges it seems like the risk of a raider force being damaged or destroyed in an engagement with a SL pursuit force would be very low. I know in sheer numbers the ships the SL loses in such engagements probably wouldn't weaken it that badly but it seems like decreasing the number of hulls, and trained personal the League has available, even a little, would benefit the GA more than saving the missiles for GA Freighters would.
Part of (2) is to maximise the forces the enemy deploys to protect against your raiding, in numbers of ships total, number of ships in each defensive force, and size of individual ships. A historical example of the third point would be the Tirpitz: as long as she sat in her anchorage, the RN had to deploy battleships as escorts for convoys to Russia (because of intelligence failings, this lasted even after she had been rendered unable to set to sea and was reassigned as a fixed artillery battery).
IIRC, in the Pearl describing the
Rolands, RFC indicated they were able to effectively combat 95% of all probable commerce raiders, at a time when the RMN was thinking in terms of opposition by the PRN and Silesian pirates. This would have allowed the RMN to deploy single
Rolands in places where they might have deployed pairs of CLs or a CL with DDs... and is now rather irrelevant.
In the current situation, while it would not be in the GA's interests to completely destroy every ISLN defensive force willy-nilly, it could be useful in a longer-term strategy to partially destroy some. The scenario runs as follows:
A GA raiding force (for argument's sake, a pair of
Rolands and a passenger vessel to receive prisoners and carry the prize crews to take captured ships back to home space) enters some undefended minor nodal system in the SL. They spend some time successfully capturing random merchies entering or leaving the system. Noting that merchies are unarmed and sluggish, generally surrender quite quickly (from textev in the earlier books) and the GA is not interested in slaughtering civilians, they are probably ordered to avoid firing if at all possible. They may rotate around a few nearby systems, so the locals are never quite sure whether it's safe to travel.
Eventually, the ISLN sends a defensive force to destroy the neobarbs: a squadron of DDs, immense overkill for the reported raiding force. To provide maximum coverage, they will probably split up on arrival: a division to patrol each of the usual approach and departure corridors, and rotate one division through planetary orbit to 'show the flag', prove the ISLN is actually
doing something, and give the crews opportunity for shore leave (very important, shore leave).
The two
Rolands promptly 'fight their way out', crippling or destroying all the ships in one of the divisions. The survivors send reports back to their HQ that they were overpowered and went down fighting bravely against a force far more powerful than originally reported (can't admit they were sitting ducks as the GA ships cruised past).
This is repeated in several places. The ISLN gets the idea, and sends out more powerful defensive forces, possibly starting with half CL squadrons to back up each DD squadron.
The GA forces in each system picketed by the reinforced defensive forces 'fight their way out'... and so the cycle continues. Since a
Roland can apparently take on ISLN BCs on a one-to-one basis, and
Hexapumas are even more capable, the ISLN will end up deciding between sending out their entire complement of BCs (and any BBs they have in reserve) plus possibly DNs and SDs in penny packets (having never deployed capital ships in less than squadron strength, and therefore having no doctrine for doing so) for local defence, or performing offensive operations.
They might be well advised to take the defensive option. At the moment, the most effective offensive operation they can manage is quick dashes through GA systems while loudly broadcasting pornography...