penny wrote:I was under the impression that navies gathered way out in the boondocks in an uninhabited system so as not to be discovered. A navy can’t gather in hyper in a system’s backyard waiting to attack.
Yes it can, if it
remains in hyper. See the above point about the PN in OBS. In that case, the RMN was barely defending Basilisk, but commercial traffic wasn't low.
That is not true of the MAN. The MAN can gather in an inhabited system way above their head "looking down on the underlings." Navigation won’t be a problem to frequently traveled systems like the MBS, etc. And they certainly won’t have a problem finding their way back home. They would have mapped that region themselves for decades.
In hyperspace? This goes against what we're told by the author. The
Junction is probably the single most travelled cubic light-minute in the entire Galaxy, and yet both commercial and military navigators were making mistakes all the time. If it were possible to "map the region" in hyper, that wouldn't be happening. We're told that the only way to navigate in hyper is using the hyperlog, which is effectively an inertial navigation system.
There's an apparent internal contradiction here: the hyperlog is so precise that most navigation arrives within a few light-seconds of any location they desire to arrive. And yet, hyperspace meet ups seems to be impossible. My guess at explaining this is that one doesn't design military operations that require meeting up in hyper, because the chance of hyperlog imprecision sending them just too far to meet is too high, something like 1 in 20.
As for meeting in n-space, we've discussed to exhaustion. Transiting six light-months out isn't "gathering in the MBS" but instead "gathering in interstellar space." And with no nearby "landmarks," I'm not sure how well you could orient yourself in case the hyperlog was imprecise.
In any case, as you've yourself said: anyone can do this. The only thing the MAN can do differently is arrive much closer to a target system and fly in completely stealthily, though the target system may be aware they're coming.
True. And don’t forget that it can be eaten by a giant amoeba. Thus, that is why all solutions to The Two Generals’ Problem always include a second messenger. There will always be two messengers.
Sure, redundancy. But again: anyone can do this.
Gasp! First. No need to worry about any of that if the DB travels in an exclusive band. I’m surprised you’re using that as an argument since all of you are so fixated on removing even the unlikeliest things that can happen like a giant amoeba. In fact, it amuses me that all of you would think that the chances of an HV ship actually failing without removing the safety interlocks is greater than Tester intervening and slapping the DB all the way back to Darius space! And we’re talking about relatively new ships.
Yes, so long as it's an exclusive band, the chance of a random encounter is
actually zero, not
practically zero like for everyone else. However, I'm making the argument that the use of hyper, in any band, is close enough to "exclusive band" that there's effectively no difference. Especially if you're not taking a well-travelled route anyway, which you shouldn't be because you're going to somewhere that no one else goes to.
But you are missing the size of the advantage. It isn’t simply about the chances of a DB being intercepted while traveling in hyper’s lowest bands. Which -- as all of you have consistently pointed out -- is non-zero.
Mathematically I agree: a non-zero chance is infinitely larger than a zero one.
But for practical purposes, I am claiming that it is effectively the same.
It is about the massive fleet that can gather and throw a party and not worry about being discovered. A massive fleet that has gathered right above the enemy’s head! Do you all realize that the MAN can assemble its entire Home Fleet right above Manticore’s head? Not light years away in some uninhabited system!
Yep, and so can everyone else and have as much chance of meeting up, per the rules we've heard of in the HV. There are two issues here: one is that being "slightly away" in hyper effectively means "undetectable," so anyone can gather a fleet a light-minute outside of any target and be effectively undetected - though not zero. The other is that the ability to gather forces is chancy - for this, you have to travel in formation. That means a fleet could loiter waiting for the time to attack, but it can't be met by a DB coming from elsewhere with the orders to attack.
As often as an army catches a messenger trying to tiptoe through their camp in the dead of night. That is what this thread is about. It is a dead giveaway. No pun intended.
Bad analogy. Again: per the rules of the HV, no one is patrolling hyper and the random encounter chance is effectively nil. So unless the enemy knows to search for a DB coming and knows
where to search for it, it won't find the DB.
It happened to the Havenites when they thought they were tiptoeing through Pavel Young’s camp. Only to find out the Mother of all Loose Warheads had replaced him and figured out there was a fleet waiting in hyper to attack.
In n-space, not hyper.