Weird Harold wrote:Chyort wrote:The end of the havenite war focused on deep raids by both sides, and it is stated in the books they are going to take everything they learned about deep raids and apply it to the Sollies.
Yep, they're going to apply everything they learned about deep raids,
including the need for scouts and the need for screening elements.If you give priority to SDs for streak upgrades, where are you going to find scouts and screening elements to keep up with them or go ahead of them to gather information?
Another thing about deep-raiding strategy: You only need SDs when you're attacking systems defended by SDs or SD equivalent system defense pods. If you're "attacking" SL Core Worlds without a SLN presence or SDF, you only need a Roland or two to destroy a system's infrastructure.
Of course you'd need Fast-DDs to scout the systems and tell you which could be raided by Rolands, which needed Nikes and which needed SDs.
But then you'd send SDs everywhere do do all of those missions because they're so "versatile."
PS: If you want me to acknowledge the content of your posts, try deleting all the personal attacks and address the content of mine.
The thing is, you keep seeming to assume that the limiting factor will be the number of streak drives available. If this is the case, how is a Roland a better scouting unit than an Invictous? If I have the ability to build 12 streak units, what job exactly will a small ship do better than an SD? If I have twelve streak drive DDs, they could scout twelve systems, then report back which system is best to attack, then you send in regular speed SDs. Or if you have 12 streak drive SDs, each of them could scout a system, then regroup and attack a streak drive speeds.
On a HULL FOR HULL basis, SDs are more versitle than small ships. On a tunnage or price or even manpower basis, small fry are more versitle than SDs. That is just the way it is. And if the limit is the number of streak drives is what the limit is, then we are talking about a hull to hull comparison. An SD can do everything a single DD can do, not everything a division of DDs can do.
As far as upgrading, I wouldn't be surprised if SDp's are the only pre-streak ships that CAN be upgraded to the streak drive. A dispatch boat is the absolute minimum necessary to carry a message between stars. That is exactly how it is designed. Everything that can be cut has been. So, if the Hyperdrive is 10% of a DB's tunnage, (and it is probably more,) doubling it would make the boat 110% of its standard size, and that would mess with the compensator, and if you expanded the ship you would need to redesign the nodes, etc. On an SDp, the hyper generator is probably only one or two per cent of the tonnage of the ship, so they need to find a lot less space proportionally. And that extra tonnage could all come out of the pod bay really quite easily. If the hyper generator room is close enough to the pod bay, a redesign to include it in the basic build would take about a day.
Pre streak BDs, DDs, CLs, and CAs will almost have to be taken apart and rebuilt from scratch to incorporate a streak drive, to the point where it would probably take about the same time and actually cost less to build new. Probably BCs and BC(L)s as well. A BCp would probably have to sacrifice to much of its ammo load to make it worthwhile, but an SDp, as soon as they have a streak drive ready for one, they could drop it in to the core, and grow some new armor between it and the aft of the ship. Probably could do it without even needing to extend the standard refit time by too much.