Re: Apollo below the Wall | |
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by kzt » Sat Dec 05, 2015 11:36 am | |
kzt
Posts: 11360
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You can't put the computers tens to hundreds of light minutes away from the KH2s, that is, in practical terms, the same as them not existing. Plus the need for building huge fortresses isn't exactly suggested by the text or the comparison with the Haven system.
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Re: Apollo below the Wall | |
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by Jonathan_S » Sat Dec 05, 2015 3:43 pm | |
Jonathan_S
Posts: 8794
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As long as the first KH2/Mycroft is at the fortress and you have more stationed every 3LM or so you've got relayed FTL man-in-the-loop control out to the far side of the hyperlimit with no more than 2 minute round trip lag. That's not amazing but it's about 1/2 the control lag than an end of run non-Apollo MDM would have... Seems pretty feasible to me. |
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Re: Apollo below the Wall | |
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by Loren Pechtel » Sat Dec 05, 2015 4:59 pm | |
Loren Pechtel
Posts: 1324
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Fire them from the main tubes.
Higher acceleration but the drives burn for so much less time that they aren't going nearly as fast. |
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Re: Apollo below the Wall | |
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by kenl511 » Sat Dec 05, 2015 9:35 pm | |
kenl511
Posts: 353
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I thought the favorite was Henke-ken! |
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