saber964 wrote:Colony ships are going to be designed to be stripped. You will have things like prefabricated smelters, sawmills, printing press, etc, etc.
Absolutely! You are hitting the nail on the proverbial head! Recycling is the overarching mentality of generation ships. It has to be to survive.
'Waste not. Want not.'
That is why I said that any settlers who want to leave and not adhere to the plan are selfish. That would be like a construction crew boarding a huge rig and deciding to drive across country to build a city. Then the driver of the rig deciding to take off with the tools!
"Oh, but he left us with some tools." Yeah? But you know what he
didn't leave us with? A fucking Phillips head screw driver and some duct tape! Nobody ever has a Phillips head when they need one.
Your personal Philips head may vary.
tlb wrote:ThinksMarkedly wrote:Sure, but you can use them to make more of themselves too.
RFC has said current manufacturing is similar to a high definition 3D printer that can use many different materials to make things as various as a fusion reactor or a high density molecular circuit block. So assuming that the colony ships had something similar; then yes, they could build event bigger 3D printers to turn out the pieces for a duplicate colony ship.
So either they had the technology to do what you want, but did not use it; or they did not have that technology.
The same mistake is being made. The average person simply does not stop to think about how things work in the real world. They cannot see beyond what is written on paper.
3D printers are
not magic bullets. A 3D printer needs building blocks. The building blocks of a 3D printer are the materials. The materials have to be mined for. Either on planet or in space. For sake of simplicity, let's say that the materials of an HV 3D printer are akin to the ink of present day inkjet printers. Have you ever known an inkjet printer to be worth a damn without any ink? And the ink is specialized for high tech models. They use ink from a "cartridge." This cartridge has to be ordered from a specialty store. Or in our case, made from specific materials that have to be mined. Either in space or on the planet. A generation ship is ever moving. It is impossible to mine for
everything while literally
on the fly. The ship has to come to a full stop to mine for
some materials. And if you fail to pack enough of that material initially, then the overall plan begins to go off the rails. It is impossible to plan for the unseen, the [un]experienced, the unexpected, the unanticipated and the unleashed. And when we run out of ink, we can't make any more Philip heads. And the damn ship didn't leave us one. We could jury rig a solution in a pinch. But we don't have any duct tape. The duct tape is in the tool box too. Right beside the Philips head.
Generation ships are well thought out and designed ships. Everything is recycled if can be. Think of a generation ship as essentially being built from many "Transformers/Autobots" that are designed to fit together to become a part of the whole. And to disassemble to become many different bots. Each bot is a cog in the wheel and it has a specific function. A machine with a missing or broken cog is useless. You might not be able to make a new cog because a critical component is missing.
A generation ship is not
only a well thought out ship. But its mission parameters are also well thought out. If either letter of the law is broken when A>B>C>D then the whole thing falls apart.*
Also consider that practice makes perfect. It is difficult to pack for a trip when you do not know what the weather is like where you are going. Or how many pairs of gloves and jackets, etc., might be needed. Pioneers always bear the brunt of the risks for the sake of mankind.
"Uh oh!"
"What now?"
"The idiots left us with all
metric tools."
"And?"
"The printers are assembled and put together with SI nuts and bolts, and and... oh my."
* > is to be read as depends on.
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The artist formerly known as cthia.
Now I can talk in the third person.