ThinksMarkedly wrote:penny wrote:If only for my own convenience, the thread I brought forth is where I obtained the info about the range of the forts from the WH. At ~ 500,000 km range, I just can't swallow the pill prescribed for suspending disbelief that at that range a fort's energy weapons are not affected by ships within very dense gravitic fields. "Shut up and take the pill," Thinksmarkedly? I will take it, but I will spit it out when you're not looking.
The forts don't need to fire themselves any more. They can simply launch missiles from pods pre-placed 150,000 km from the emergence lanes. Those missiles cover 100,000 km in 14.8 seconds at full sprint mode in 96,000 gravities. Heck, strap a warhead to a CM and they'll be there in 12.5 seconds at 130,000 gravities... though I'd argue that the 2.3 extra seconds may be worth the much more powerful warhead that the Mk23 carries.
I won't even bother to question your math on how quickly missiles can reach their range once launched. I do question the reaction time of brains attached to the powers that be who are responsible for making the decision to launch, in the face of surprise and confusion. I'd think it would take at least a minute. (And the answer will be no!) After all, firing missiles will result in innocents being destroyed as well. Remember, this is a surprise to the MBS side. They will still have ships in the departure lane waiting to transit. Careful careful careful who you shoot at. Anyway, I'm much less optimistic about how long the process will take to receive the necessary authorization to engage. Especially when ships are blaring the correct codes!!! Which literally are begging, "Don't shoot! Don't shoot!"
Thinksmarkedly wrote:So even if the gravitic effects distort the energy fire - and we know that even if they do, it's not enough because a LAC can fire into an emergence lane - it's irrelevant. Moreover, if it does distort, it's worse for the LD because then the missiles will be bracketing the targets instead of trying for accuracy, which means they will hit the LD far more easily.
Distort my eye! They should be deflected. But ok ok! I'll fake swallowing the pill. (I feel like a woman.)
But there will certainly be
no bracketing. Friendlies are all around the WH. Friendlies, civilian ships, are in the transit lane waiting to transit. If you personally are the one who has to authorize engaging, knowing there will be collateral deaths, could you make that call? You may have just sentenced someone in the Royal family to their death.
penny wrote:Also, I envisioned this tactic being carried out on a completely unsuspecting MBS, say from Trevor's Star. Please don't inundate me with requests for particulars on how that would be successful. Ask the MAN with access to nanites and a totally benign use of compulsion intended to AUTHORIZE instead of KILL.
Thinksmarkedly wrote:Authorising is irrelevant here. The agent (voluntary or not) needs to also stop all other traffic going from Trevor's Star to Manticore so the formation sets up the mass transit. And that is something that takes an hour for a formation that has practised it and has access to the details about the wormhole. There's no way that the defenders on the Manticore side are going to let one hour go by without traffic from Trevor's Star without sending a ship o ask "is everything ok?" Once that ship fails to promptly return, they go into alert status.
I have said it a thousand times. When the MAN attacks for real, they will unleash the full power of everything at their disposal, including rampant use of nanites. There won't be just one person affected this time. And they still might have people inserted in important places, like Junction Control. IOW, I won't worry about those particulars. It is simply unimportant how they pull it off. What is important is
that they've pulled it off. Is that pill hard to swallow? Word of advice, place it under your tongue.
Thinksmarkedly wrote:It would have made more sense if you had said the Matapan terminus, which is the one that probably sees the least amount of traffic. But even then I expect it is more than one per hour. Moreover, each ship that transits carries the information about how far behind the next ship is, so if there's an unplanned stoppage, the Manicore side will want to know why.
Ok, let's use Matapan. The MAN will appreciate the info. But you're asking why and what happened in the middle of a mess. Any reason could be given that has probably happened enough before. Say a ship exploded because some system does not maintain their ships like they should and debris needs to be cleared.
Thinksmarkedly wrote:Besides all that, I really doubt everyone on the ops centre on the terminus control station and in each and every picket ship could be made to not send an alert. One agent is a coup, two agents is unlikely. The full command crew is negligible. I don't see a way that you can fool the defenders on the departing terminus into believing this is a friendly formation but not send a warning through the junction that they are about to transit.
No, I don't see any way this can be achieved in the MWHJ or Erewhon wormholes.
You can't see how? That's okay! You're not an Alpha. And you don't have access to unbridled unleashed nanite warfare. A coup?
LOL This is an all out attack!
penny wrote:But a surprise mass transit should solve some of the problems. Especially a mass transit blaring the proper transit codes.
Thinksmarkedly wrote:See above, the transit is preceded by a ship saying it's coming. Someone on the receiving side will try to authenticate the incoming fleet. Which they of course will fail to do.
Back at you, see above. 'Nited friends in high places. Friends of distinction have become friends of compulsion.
Thinksmarkedly wrote:And besides, once they do arrive, they are going to be visible and determined not to be what they said they'd be.
What did they say they'd be? Trojan horses?
penny wrote:In such a scenario, I can't see how missiles would come into play. How long would it take for missiles to arrive at their standoff range; even if I crush the huge pill and swallow it so that I can suspend belief that the standoff range of energy weapons are not affected by the intense gravity.
Thinksmarkedly wrote:See above: less than 15 seconds. Even if you add 30 seconds of puzzlement due to the startle factor, the missiles would be in range in 45 seconds, which half the time the LDs need to exit the emergence lane, much less the hyperlimit.
I ain't buying it. There are friendlies waiting to transit. The Queen? The Prime Minister? ...
penny wrote:Especially energy weapons firing from the sides of the junctions which are perpendicular to the cones of gravity. Gravity should be the most powerful and destructive perpendicular to the cone of gravity.
Thinksmarkedly wrote:What cone?
See the thread I brought forth.
Wormhole Assault: MA Style. No need to reinvent wheels. When ships are in the lanes, they trigger a reaction from the WH. That cone of gravity extends outward. This is when I find it difficult to believe that energy weapons are not affected. If there are no ships in the lanes, as there would have been before the WH was discovered, then light and energy weapons would have simply passed through. So, also no occlusion.
Thinksmarkedly wrote:In any case, so long as it's not a chaotic process, you just have to compensate for it and know how light will bend. We know it's possible to fire into an emergence lane and this is not up for discussion.
Let me check. Yep, the huge jagged pill is still under my tongue where it will remain.
penny wrote:And entering a WH perpendicular to the lanes should be the most destructive. Same goes for standoff range. Anyway, I will take the pill. But I won't swallow it.
Thinksmarkedly wrote:We don't know what happens if you don't enter in the correct bearing. All we know is that you need the correct bearing to transit. It could be that simply nothing happens if you try to transit with the wrong vector. It could also be that something bad only happens if you use the hypergenerator and that won't apply to energy beams.
We solved that in the thread I brought through the WH. We
do know what happens. Any ship without sails and are on the incorrect bearing while the WH is activated (ships waiting in lanes) will be destroyed.
penny wrote:Are we sure that an LD needs sails simply to be in the transit lane or emergence lane? An LD might not need sails after it exits the WH and is in the emergence lane. That might simply be a shortcoming of wedges. A spider drive might function in the emergence lane just fine, where sails are only needed for the actual transit. If correct, an LD can immediately bring up its spider drive and initiate evasive maneuvers.
Thinksmarkedly wrote:I don't see how that changes anything. Maybe it can transit without being towed and doesn't need the sails once it's transited, so it can instantaneously shift to spider-drive for acceleration. There are still recon drones all around the emergence lane at less than 50,000 km looking into it and there will be debris flying all around. It can't escape without some kind of damage or being observed.
Too many assumptions about the capabilities of an LD and its stealth.
Thinksmarkedly wrote:It would make far more sense to use some of your earlier suggestions to tag along an unsuspecting and very myopic freighter and transit with it, if the conditions above are true. Then one LD at a time could arrive at the target destination and hope to remain undetected because no one is expecting to detect anything. Those drones are still there within stealth-penetrating range, but maybe the alert status is low and no one is processing the data. The LD will cause the wormhole to lock down for 5-8 extra minutes, so the other side will wonder why it can't send the next ship. Once or twice that will be ignored and filed for later study; if it starts happening too often, then someone will investigate, meaning that there's an upper limit on how many ships can transit.
And again... why would you do this? If you can insert into a wormhole departure lane without being observed, why would you need to transit? You may as well insert into the other side's terminus. The only way this makes sense is if you don't know where the other terminus is, so you're trying to scout.
That tactic may be in simultaneous use as well. Everything along with the kitchen sink is being thrown at the MBS.
Why? ... Why? ... Why?
Some navies receive a Case Zulu.
This navy has been awaiting a Case Woooo Hoooo!!! For a very long time.
Case Woo Hoo: Descend on the MBS. Attack!
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The artist formerly known as cthia.
Now I can talk in the third person.