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SLN reserve possibilities

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Re: SLN reserve possibilities
Post by fallsfromtrees   » Sat Nov 29, 2014 11:48 pm

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n7axw wrote:
nrellis wrote:Aside from the problems already discussed with the use of the BF reserve fleet, the following major problem exists: the proposed work would have to be carried out in a major shipyard.

Every system with shipyards capable of carrying out the work is going to be a priority target for the initial Grand Alliance offensive. Also, it is very likely that the reserve fleet's ships are laid up in the same systems that would carry out the work and will be targets of opportunity during the strikes on the shipyards so the ships themselves won't exist for very much longer.

Sorry to rain on your parade


At least partially true. But it would be improbable that the GA would be able to find and destroy everything.

Don

Given the corruption in the SLN, just find someone to bribe to get the information about where the reserve ships being readied are currently stored. Then hit those areas.
========================

The only problem with quotes on the internet is that you can't authenticate them -- Abraham Lincoln
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Re: SLN reserve possibilities
Post by stewart   » Sun Nov 30, 2014 12:02 am

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[quote="fallsfromtrees
Aside from the problems already discussed with the use of the BF reserve fleet, the following major problem exists: the proposed work would have to be carried out in a major shipyard.

At least partially true. But it would be improbable that the GA would be able to find and destroy everything.

Don[/quote]
Given the corruption in the SLN, just find someone to bribe to get the information about where the reserve ships being readied are currently stored. Then hit those areas.[/quote]


---------------

I suspect that all the capable yards have been public knowledge for at least 50 years, after all this is the Invincible SLN, NO ONE is capable of attacking them.....

-- Stewart
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Re: SLN reserve possibilities
Post by fallsfromtrees   » Sun Nov 30, 2014 12:14 am

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stewart wrote:[quote="fallsfromtrees
Aside from the problems already discussed with the use of the BF reserve fleet, the following major problem exists: the proposed work would have to be carried out in a major shipyard.

At least partially true. But it would be improbable that the GA would be able to find and destroy everything.

Don

Given the corruption in the SLN, just find someone to bribe to get the information about where the reserve ships being readied are currently stored. Then hit those areas.[/quote]


---------------

I suspect that all the capable yards have been public knowledge for at least 50 years, after all this is the Invincible SLN, NO ONE is capable of attacking them.....

-- Stewart[/quote]
Actually it occurs to me that Pat Givens is not so incompetent that she doesn't have someone fairly high up in the SLN who has access to all of the information required, even if someone in the SLN was smart enough to create the equivalent of Bolthole.
========================

The only problem with quotes on the internet is that you can't authenticate them -- Abraham Lincoln
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Re: SLN reserve possibilities
Post by lyonheart   » Sun Nov 30, 2014 3:21 am

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Hi Stewart,

The ~7 BF reserve anchorages have been known for centuries, I suspect Pat Givens knows what defensive upgrades, if any have been made in the last 30-40 years, not because as you put it- NO ONE is capable of attacking them, which isn't quite accurate; rather EVERYONE KNOWS NO ONE would dare attack them for the inevitable retribution the SL would take on their home system, which is why there may still not be any defensive upgrades.

Between Beowulf's and the GA's sources [possibly quietly including the IAN's], the GA may be better informed than the BF admirals in old Chicago.

L


stewart wrote:*quote="fallsfromtrees*
Aside from the problems already discussed with the use of the BF reserve fleet, the following major problem exists: the proposed work would have to be carried out in a major shipyard.

At least partially true. But it would be improbable that the GA would be able to find and destroy everything.

Don

Given the corruption in the SLN, just find someone to bribe to get the information about where the reserve ships being readied are currently stored. Then hit those areas.[/quote]


---------------

I suspect that all the capable yards have been public knowledge for at least 50 years, after all this is the Invincible SLN, NO ONE is capable of attacking them.....

-- Stewart[/quote]
Any snippet or post from RFC is good if not great!
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Re: SLN reserve possibilities
Post by Cyn   » Sun Nov 30, 2014 3:57 am

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n7axw wrote:
nrellis wrote:Aside from the problems already discussed with the use of the BF reserve fleet, the following major problem exists: the proposed work would have to be carried out in a major shipyard.

Every system with shipyards capable of carrying out the work is going to be a priority target for the initial Grand Alliance offensive. Also, it is very likely that the reserve fleet's ships are laid up in the same systems that would carry out the work and will be targets of opportunity during the strikes on the shipyards so the ships themselves won't exist for very much longer.

Sorry to rain on your parade


At least partially true. But it would be improbable that the GA would be able to find and destroy everything.

Don


A simple enough way to save the yards would be to move them further out of the system and hide them outside ship board sensor range. The shipyards would simply need reinforcing between the attached structures and to hold the structure close enough to the deformation tolerances and most of the moving of these shipyards could be done ballistically with very low accelerations. Using the Sol system as an exampleany of the gas giants would be an ideal hiding place, I'd personally choose Netune because of its proximity to the Kuiper Belt adding a huge potential of raw material extraction. If they opt to simply create a Grayson style shipyard and not bother reinforcing most of the structure and just take the equipment, the local system governments or corporations owning the stations could likely be convinced to pay the cost of doing this because if they're raided, they're the one who is going to be in the hole not the Permanent Senior Undersecretaries. That said I kind of stole this idea from another book I've read though.

I would assume if this was started in as many places as possible as fast as possible any GA raiding forces wouldn't be able to get them all the League is just too big for that.
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Re: SLN reserve possibilities
Post by lyonheart   » Sun Nov 30, 2014 3:58 am

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Hi Cyn,

I admire your stubborn determination, but this topic has been done to death, so you might try checking the old threads on the topic including RFC's posts, and move on to other fruitful ideas.

I believe he stated you could build a better new freighter faster than trying to convert the SD's at far less cost, so there's no point trying even if the SL had the excess yard capacity available.

Again this is all moot since the BF reserve will be scrapped by the GA in 2-3 month's.

Regarding your well reasoned cost estimates, the standard we were using at the bar for years was around M$5000/ton for major warships, or a new 8.5 MT SD costing over M$42.5 B, which RFC eventually let us know had dropped over 20% because of the sheer volume of production during the first war.

Given that the BF's SD's are around 80% of that mass and built far more slowly [~3+ years], past estimates of their costs were at least around 20% higher or over M$40B for the latest [Vega?] class.

While your concern for Agata and Omosupe's hearts is very kind, I believe they have the best doctors available in Old Chicago, so the news of how worthless the BF reserve is now wouldn't have been fatal in the first place, if they had ever considered scrapping the BF reserve, for which we have absolutely no textev.

That is, they were going to continue to bluff about its overwhelming power to the rest of the SL, particularly the verge, shells and protectorates for as long as possible to keep them in line; which is why many here have argued taking the BF reserve out should be one of the first GA goals; if they are left with few SD's and mainly BC's as their biggest ships, far more members will consider leaving, NTM need far less protection provided by the GA when they do.

I look forward to more interesting posts in the future.

L


Cyn wrote:Ok guy's, as for the need to heavily modify the ships to allow for cargo space, cutting stuff out would be relatively considering they would have access to interiors of the hulls and can apply the use of the most appropriate tools in a very focused way instead of blowing their way through it in the fastest possible way under battle conditions, compare it walking up to a particular tree in a forest with a chain saw and cutting it down against a battalion of soldier with machine guns and artillery having to having to destroy that particular tree from out side the forest under fire from an enemy battalion inside that forest. To simplify the matter I suggested cutting the whole outer structural sections off and keeping the solid hull as sort of a base to build basically a giant cargo bay around because the solid inner hull as I'm given to understanding this area contains all the stuff that makes it a starship and not just a massive weapons array. Seeing as the hammerheads and other warship characteristics would no longer be needed they shouldn't pose as restraints.

As for crew I was thinking of using mostly civilians because these ships would no longer be warships with the permanent nature of the modifications being done to them and I see no reason to use see these ships as worth keeping given the nature of the threat they are currently facing. As for crew size, that could be dramatically reduced because the main reason for large crew is to have many hands on board for repairing battle damage, crewing prize ships, having marines stationed on board to take control of orbital stations and to man the redundant systems if communication links between the bridge and specific sections were severed during combat, none of which would be at all useful on a merchant freighter.

As for the systems being decades old if not centuries old, well I'm given to understanding that technology in the honorverse has somewhat plateaued with very few revolutionary technologies introduced and only relatively small improvements in output for systems, so these systems would be slow and a little clumsy compared to what the Sollies would be used to, but not anything they're too unfamiliar with for the most part. This isn't like trying to teach a brand new MIT graduate how to sort punch cards to programme an 18th century loom and these ships will at best be mediocre, but still better than nothing and only able to partially fill any gap caused by Lacoön. If someone is thinking that age would cause problems, maybe, but the mothballing process should limit that, mostly by removing any atmosphere the material the components are made of can react with (no redox reactions here) and the only degradation I could imagine happening would be cause be materials being inherently unstable and any plans to reactivate the reserve would cover these replacements (I mean some one would have had to come up with a plan to defeat an all conquering alien armada after all, what else would strategic planning do with centuries without the possibility of any kind of real threat possibly entering their minds).

There would also be the fact that with the withdrawal of Manti shipping and closure of the wormholes the League economy is going to go through some real pain, and the member worlds are going to to be ticked with the central government, so they have to appear to be doing something and using the reserve would good propaganda material, because a) central authority is helping ease the damage those nasty Mantis' have done to our trade and b) the current fleet is all that will be needed to deal with the threat same as always and the military might of the Grand Alliance isn't so large that the Solarian League Navy needs to call in the reserve to deal with it (and yes I do consider the fact they lost a quarter of their active fleet already to this threat sort of dismisses this point, but they are Sollies and and they could says that part of their strength was well within their overall strategic margin of safety to maintain their overall superiority and claim they had ships well back from the fighting at the Second Battle of Manticore to observe and say they mauled they took out a large chunk of the Alliance fleet despite being ambushed, lying on this scale seems to be their first response to everything).

And as a very conservative figure on the actual monetary value of the reserve SDs (bear with me I do have a point at the end of it), not counting any other ship class (mostly because I have any notion to how many of them there would be), say a SD cost on average the equivalent to $25 billion (Manticoran dollars because I think that's the currency we're all most familiar with in the honorverse) for the Sollies to produce given the the figure Willard Neufsteiler gives about the value of Honor's prize money for capturing regular Dreadnaughts as being $35 billion IIRC using $25 billion is a very low estimate, the total value of the fleet monetarily $200 trillion, and you guys think scrapping that amount of investment into the military wouldn't give Omosupe Quartermain (Permanent Senior Undersecretary of Commerce) and Agatá Wodoslawski (Permanent Senior Undersecretary of the Treasury) heart attacks, let alone the damage to the moral of the Solarian citizens that all of a sudden the biggest ace up their collective sleeve to prove their unquestionable might is only worth sending to the scrap heap, imagine the operation needed to secretly scrap thousands of SDs without leaving fingerprints that it was done and they can't very well leave them inactive much longer the way things have been going.
Any snippet or post from RFC is good if not great!
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Re: SLN reserve possibilities
Post by lyonheart   » Sun Nov 30, 2014 4:14 am

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Hi Cyn,

Currently the BF anchorage in the Sol system is out by Mars, inside the H-L and by SLN standards quite safe.

If you recall all the RD's HA-H and 8th Fleet used from just a couple of old DD's to track down everything in RoH systems including Moriarty, trying to hide shipyards out near Neptune won't help.

Moving the yards out beyond the H-L would make them all far easier to kill, NTM spreading them out would dilute whatever ships etc there are to defend them.

We've had a number of threads on how the GA needs to avoid being seen as attacking Earth, so moving the system's primary targets further from earth would be appreciated very much by the GA propagandists.

You're thinking defensively, to proactively protect vital assets, based on your knowledge of the GA threat, not considering BF attitudes and bureaucratic lethargy.

Unfortunately for the SLN, they don't know what you do about the GA, and the very idea of thinking defensively or proactively has yet to occur to most BF admirals and staffers, especially in Old Chicago HQ.

Even if there were smart enough people to see the danger, convincing the decision makers will take too long.

The SL and the SLN are doomed, get used to it.

L


Cyn wrote:
n7axw wrote:*quote="nrellis"*Aside from the problems already discussed with the use of the BF reserve fleet, the following major problem exists: the proposed work would have to be carried out in a major shipyard.

Every system with shipyards capable of carrying out the work is going to be a priority target for the initial Grand Alliance offensive. Also, it is very likely that the reserve fleet's ships are laid up in the same systems that would carry out the work and will be targets of opportunity during the strikes on the shipyards so the ships themselves won't exist for very much longer.

Sorry to rain on your parade*quote*

At least partially true. But it would be improbable that the GA would be able to find and destroy everything.

Don


A simple enough way to save the yards would be to move them further out of the system and hide them outside ship board sensor range. The shipyards would simply need reinforcing between the attached structures and to hold the structure close enough to the deformation tolerances and most of the moving of these shipyards could be done ballistically with very low accelerations. Using the Sol system as an exampleany of the gas giants would be an ideal hiding place, I'd personally choose Netune because of its proximity to the Kuiper Belt adding a huge potential of raw material extraction. If they opt to simply create a Grayson style shipyard and not bother reinforcing most of the structure and just take the equipment, the local system governments or corporations owning the stations could likely be convinced to pay the cost of doing this because if they're raided, they're the one who is going to be in the hole not the Permanent Senior Undersecretaries. That said I kind of stole this idea from another book I've read though.

I would assume if this was started in as many places as possible as fast as possible any GA raiding forces wouldn't be able to get them all the League is just too big for that.
Any snippet or post from RFC is good if not great!
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Re: SLN reserve possibilities
Post by Cyn   » Sun Nov 30, 2014 6:03 am

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[quote="lyonheart"]
"Hi Cyn,

Currently the BF anchorage in the Sol system is out by Mars, inside the H-L and by SLN standards quite safe.

If you recall all the RD's HA-H and 8th Fleet used from just a couple of old DD's to track down everything in RoH systems including Moriarty, trying to hide shipyards out near Neptune won't help.

Moving the yards out beyond the H-L would make them all far easier to kill, NTM spreading them out would dilute whatever ships etc there are to defend them.

We've had a number of threads on how the GA needs to avoid being seen as attacking Earth, so moving the system's primary targets further from earth would be appreciated very much by the GA propagandists.

You're thinking defensively, to proactively protect vital assets, based on your knowledge of the GA threat, not considering BF attitudes and bureaucratic lethargy.

Unfortunately for the SLN, they don't know what you do about the GA, and the very idea of thinking defensively or proactively has yet to occur to most BF admirals and staffers, especially in Old Chicago HQ.

Even if there were smart enough people to see the danger, convincing the decision makers will take too long.

The SL and the SLN are doomed, get used to it.

L"



I was using Sol as an example because it's the only star system I have any real familiarity with that is suposed to be in the League, I agree attacking Sol would be a monumentally bad idea, but if you move the shipyards out to beyond sensor range of anywhere anywhere a raider is likely to go the chances of these shipyards being found are reduced substantially, probably the best hiding spots are asteroid belts because planets would be too easy for anyone to just blab and give their position any. I was sort of thinking along the lines of making a hundred little boltholes.

As for thinking defensively I assume the SLN might start watching old news reports to show the progress of the of Manticoran-Havenite Wars to see what they're dealing with and might come to the conclusion that "the Admiral Harrington person, she doesn't play fair does she?" after learning about something like the Battle of Lovat and other deep penetration aids. That said I really wasn't considering bureaucratic lethargy, that really limits what options they can pursue to largely passing the buck on and something corrupt.
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Re: SLN reserve possibilities
Post by fallsfromtrees   » Sun Nov 30, 2014 6:18 am

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Cyn wrote:
lyonheart wrote:"Hi Cyn,

Currently the BF anchorage in the Sol system is out by Mars, inside the H-L and by SLN standards quite safe.

If you recall all the RD's HA-H and 8th Fleet used from just a couple of old DD's to track down everything in RoH systems including Moriarty, trying to hide shipyards out near Neptune won't help.

Moving the yards out beyond the H-L would make them all far easier to kill, NTM spreading them out would dilute whatever ships etc there are to defend them.

We've had a number of threads on how the GA needs to avoid being seen as attacking Earth, so moving the system's primary targets further from earth would be appreciated very much by the GA propagandists.

You're thinking defensively, to proactively protect vital assets, based on your knowledge of the GA threat, not considering BF attitudes and bureaucratic lethargy.

Unfortunately for the SLN, they don't know what you do about the GA, and the very idea of thinking defensively or proactively has yet to occur to most BF admirals and staffers, especially in Old Chicago HQ.

Even if there were smart enough people to see the danger, convincing the decision makers will take too long.

The SL and the SLN are doomed, get used to it.

L"



I was using Sol as an example because it's the only star system I have any real familiarity with that is suposed to be in the League, I agree attacking Sol would be a monumentally bad idea, but if you move the shipyards out to beyond sensor range of anywhere anywhere a raider is likely to go the chances of these shipyards being found are reduced substantially, probably the best hiding spots are asteroid belts because planets would be too easy for anyone to just blab and give their position any. I was sort of thinking along the lines of making a hundred little boltholes.

As for thinking defensively I assume the SLN might start watching old news reports to show the progress of the of Manticoran-Havenite Wars to see what they're dealing with and might come to the conclusion that "the Admiral Harrington person, she doesn't play fair does she?" after learning about something like the Battle of Lovat and other deep penetration aids. That said I really wasn't considering bureaucratic lethargy, that really limits what options they can pursue to largely passing the buck on and something corrupt.

In order for an SL admiral to learn something, you first have to get his attention. Unfortunately, the only way to get his attention is to hit him with a brick right between the eyes sufficiently hard to kill him, which tends to limit the learning opportunities.
========================

The only problem with quotes on the internet is that you can't authenticate them -- Abraham Lincoln
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Re: SLN reserve possibilities
Post by Jonathan_S   » Sun Nov 30, 2014 8:50 am

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SWM wrote:Sharkhunter, I'm afraid you are grossly underestimating things. The topic of modifying military hulks into freighters has been discussed numerous times, with input from David Weber himself.


First, you cannot easily just peal off the outer hull of a superdreadnought. That hull is a single continuous shell with the strongest composites available, essentially grown onto the ship. It is extremely difficult to cut or tear off (deliberately).
Wasn't the single grown hull armor described as a fairly recent Manticoran innovation when Paul was explaining how it complicated the reactor replacement on the Reliant class HMS Nike? I think the SLN SDs should have an older style non-continuos armor "bolted" to their hulls. Still I don't think that changes your overall point, which I agree with, it's not cost or man-hour efficient to try to convert SDs into freighters.
Cyn wrote:
I was using Sol as an example because it's the only star system I have any real familiarity with that is suposed to be in the League, I agree attacking Sol would be a monumentally bad idea, but if you move the shipyards out to beyond sensor range of anywhere anywhere a raider is likely to go the chances of these shipyards being found are reduced substantially, probably the best hiding spots are asteroid belts because planets would be too easy for anyone to just blab and give their position any. I was sort of thinking along the lines of making a hundred little boltholes.
.
If you're trying to hide it from a "casual" raider that might work; one that can't or doesn't pre-scout their potential targets. On the other hand if your trying to hide it from someone like Manticore (or the Malign) the necessary traffic of resource and component delivery alone will be a bright trail right towards your "hidden" shipyard. And since either of those forces slip in scouts well before their attacks they'd got plenty of time to track down we this out system node is drawing do much traffic.
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