Weird Harold wrote:What gave you the idea that I think no other nations exist? You're ignoring the strategic assessment part of building a fleet: I determined as step one that the only potential threat was the RF and they were 20-30 years away, on the far side of the former League. There are no aggressive and/or expansionist empires in this sector.
And what about neighboring sectors? If your entire sector is basically a cakewalk what happens when someone decides to expand his empire from a neighboring sector.
Your strategic seems more like a wish list than a strategic anything:
-No aggressive empires in your sector
-Someone else provides the big boys for your defense even though they have no little to no benefit for doing so.
-You have magical intelligence agencies that are right 100% of the time, and can see any plot by anyone at any time with enough time in order to warn you to strengthen your military.
-And best of all is that each and every system you own is on its own except for a handful of BC’s/BB’s and DD’s that can move and slightly strengthen the defence of the system they reinforce.
Weird Harold wrote:Irrelevant. There are no aggressive or expansionist systems in the sector and the only SDs belong to the MDF. There are at least 12 successor states that commissioned SDs before the League Collapsed; a large percentage of those 12, if not all, belong to the RF -- an the far side of the former League territory.
So you are assuming that no one else build a navy of any significant size with the collapse in the League? When the League and the SLN collapses most industrialized systems with the ability would build their own fleet without waiting for their white knight to rescue them.
The big assumptions you are making are (1)you can get everyone in your sector to agree to cooperate on anything let alone a Combined Nodal Fleet and (2)That you can convince Manticore/Haven/GA to spend treasure and lives to protect someone out of the goodness of their hearts.
As for the industrial level of your systems, it is quite relevant. IF you have a very industrialized nation you will be a target to any tinpot dictator who wants an empire, they can be the best friend you ever had to your face and they build up to conquer you behind your back.
Weird Harold wrote:"Time and resources" are the reason I don't propose any SDs. The initial Strategic Assessment was that there was nothing for them to do. Expending time and resources on building, crewing, and maintaining them is more than my taxpayers are willing to put up with.
So if the nation providing the SD’s has a change in government and/or change in heart and withdraws what happens then? What happens if your ONI discovers that one of your neighbors is up to no good and has secretly been building a wall of Battle? Or someone out side your immediate neighbors decides you are a juicy target and starts advancing?
Why would any major military power like Manticore keep SD’s to defend you? Why would the citizens of a democracy willingly spend trillions upon trillions of dollars on the defense of someone else when they are not willing to defend themselves?
Weird Harold wrote:
Expending time and resources on building, crewing, and maintaining them is more than my taxpayers are willing to put up with.
So you are expecting Manticore or Haven to Expend time and resources to build, crew and maintain SD’s for your defense and you expect their taxpayers to be willing to put up with it while your OWN citizens will not be willing to expend money, resources etc on YOUR OWN defense?
Explain how you will convince Manticore to to build and maintain thousands of SD’s for your defense? How do you get the tax payers of Manticore to foot the bill for everyone? Or is your strategic assumption just a fantasy?
Weird Harold wrote: Exactly what would have helped Manticore and Grayson detect and thwart Oyster Bay? Even if they knew it was coming they didn't have the technology to prevent it.
They wouldn't have been likely to prevent Oyster Bay but if there was an invasion as an act two they would have the fleet to defend themselves whereas you wont have anything but a lot of wreckage in your system(s). If someone surprises you with some plot to conquer you, it might be better to have a fleet thats able to fight as opposed to having to start from scratch the second you discover... Manticore and Beowulf can react immediately, you on the other hand will need to start building up, training, designing, arming etc... from nothing.
Weird Harold wrote: As long as your defenses are known, an enemy can find a way to nullify them. Each of the 20 member systems has two BCL(p) tasked as a Quick Reaction Force asset. That's 40 podlayers with Apollo/Mk23E equivalent pods. A significant reinforcement.
Assuming that you get a chance to concentrate your forces and that would leave you without any mobile forces anywhere else, you would have one system with 40 BC(P)’s and the other 19 with nothing but LAC’s and fixed defenses... Someone goes to your 19 systems without mobile defenses with a squadron or 2 of SD(P)’s one at a time and you will be chasing your tail and gambling as to where to deploy your mediocre mobile assets... And if you meet one or two SD(P) squadrons in battle your mobile fleet of 40 BC(P)’s is so much wreckage with your nation now open for conquest without any one system being able to reinforce any other.
Weird Harold wrote: The primarily moon/asteroid based system defense missile system capable of firing and controlling up to 1,000 four-stage multi-drive/multi-stage missiles with FTL receivers for Fire-control. It's a variation on Apollo/Mycroft/System Defense Pods, The system can be deployed aboard a habitat or fort was well as moon/asteroid basing, although at greater expense and vulnerability.
Well then my 1,000 Monitor’s(each 5X the size and firepower of an SD(P))will move in supported by my fleet of 250,000,000 invisible super-duper LAC armed with Death Star super rays will destroy anything you can field...
Basically your idea is to field a stationary defensive piece of equipment that can be destroyed from a couple of light days out with missiles and one that will not be able to reinforce or strengthen any other systems defenses?
Weird Harold wrote: Time and resources. Individually, a Spider-LAC is no match for anything bigger than a frigate or pre-havenite-war destroyer. A full wing of Spider-LACs might reasonably take on a BCL. A system's worth of Spider-LACs backed by Huacha superpods can handle any force known to exist in my sector. That probably includes the Nodal MDF force, but when the Hyper-capable assets for the system are considered, it definitely includes the probable division of SD(p) in the Nodal MDF.
Sure they can, what happens when someone comes in with a few hundred or a few thousand Katana’s?
A surprise attack destroy’s your “stationary” defenses and their command and control, which means you lose your main defensive capabilities. Then the enemy comes in with a squadron or two with SD(P)’s supported by a squadron or two of CLAC’s full of Katana’s supported by BC(P)’s, HC’s,CL’s and DD’s... your super duper LAC’s backed up by 2 BC(P)’s and a dozen DD’s will be cut up without much problems.
Weird Harold wrote:Even a squadron of over-sized Spider Drive LAC that can launch Mk16G equivalents is cheaper than a BCL or BCL(p). A flotilla of Spider-LACs is more useful in peacetime and, in sufficient numbers, is less vulnerable than a couple pairs of BCLs.
Where exactly do you get all these new technologies? Because if you have them then so does everyone else unless you are the one nations that invests tremendous amounts in R&D. For every weapon you have someone else will come up with a counter, you might be thinking up all of these super weapons but by the same token I can think of super weapons to counteract your super weapons and on and on...
Weird Harold wrote:You are the one who made the comment about "others" -- If they think like me, they don't have any SDs so I don't need to defend against them. If they think like me, they won't attack me with whatever they have, and I don't need to build an invincible Navy.
If others think like you can depend on the goodwill of someone else for the defense of your nation then when the big bad wolf comes around and starts making trouble everyone who has the same Idea as you will be looking for ships of the wall... those that are intelligent will be prepared with a proper fleet.
Weird Harold wrote:It would be unrealistic to expect more than competence from my Intelligence agencies. Bolthole was essentially irrelevant because even Janacek's ONI knew that Haven was hostile. High Ridge ignored that minor detail, and gutted Manticore's intelligence agencies and military. Had that not happened, Bolthole would have been no more than an interesting side-note.
You do realize in the books it clearly states that Bolthole was set up well before Janacek and Highridge? Which means that the intelligence agencies of Manticore were failing for decades not realizing that Haven was building up a major ship yard in secret. If it took Haven a decade or two to build and man Bolthole that means that Manticore has been failing for decades.
If Manticore’s intelligence had not been gutted they would have been just as shocked and would likely have failed just as easily because it seems to me that after the People’s Republic failed most of the HUMINT disappeared because of renewed loyalty to the new government.
Weird Harold wrote:There was plenty of information available to intelligence agencies that were still competent, and those who listened to them averted total disaster.
How many agencies had more than just scraps of what was brewing in Bolthole? Grayson seemed to have a competent agency and they seemed to have a lot of guesstimates but nothing too solid.
Weird Harold wrote: I can't afford to build a fleet to counter threats that only exist as remote possibilities. I can't afford to waste time and resources building a bigger fleet than I need and can convince my taxpayer to foot the bill for.
But you can convince Manticore to build and maintain a massive fleet in order to protect you? If you cannot convince your own citizens for the need to defend your nation what makes you think you can convince me to defend you?
Basically your entire scenario is meaningless because it hinges on a nodal force funded, manned and equipped by a nation that has no interests in your area of space other than some trade.