Jonathan_S wrote:penny wrote:I'm having a hard time with there not being a nominal acceleration in hyper. I know that text says enemy forces meet in hyper to hide, plan, etc. But hyper has a velocity, though nowhere near the velocity of a grav wave, that is much faster than the would be velocity in n-space. That implies -- let's say for the sake of argument -- for every 1 km moved you actually move 100,000 km. Well, for every meter moved you actually travel 100,000 meters? On down to centimeters. That means ships would have to hold station perfectly to prevent any acceleration. I can't wrap my head around that. Thus, when entering hyper there simply has to be a nominal acceleration, at least until a relative velocity of zero is achieved. And if something is being towed, the beam should snap.
It's described more like the width of the galaxy is X% smaller each layer of hyper you go up.
So in the Alpha bands it isn't 4.246 LY from Earth to Proxima Centauri -- it's only 25 light-days. Distances between systems shrink by 62 times there.
But the text in the books makes the relative accelerations and distances between objects in hyper appear to behave normally. Within the Alpha bands if you move a meter you've moved a meter. At least relatively to everything else in the Alpha bands. If you accelerate at 9.8 m/s^2 for 1 seconds you'll have gone 4.9 meters and be moving at 9.8 m/s*. It's only when you translate back into normal space that you discover that you're 303-ism meters (62x further than that 4.9 meters) from where you'd entered hyper.
*Assuming you'd started with 0 velocity.
Thats also how I rmemember it. Higher bands have a higher velicity multiplier compared to lower bands, however the factors between bands decrease, so the beta bands have a factor of 767 (62 times 12.37) and not 62*62=3884. See http://www.davidweber.net/posts/15-hyperband-graph.html
(The table makes me wonder a little about the velocity multiplier in the iota bands, which seems not to fit in the decreasing progression of the multiplication factor of the other values: 62.0, 12.37, 1.92, 1.48, 1.32, 1.24, 1.2, 1.16, 1.2)
Acceleration within the band is according to normal rules, but the maximum speed is lower due to higher particle density, creating problems for the particle shields.
Exception here are the grav waves, which allow for higher acceleration while using less energy, but require sails - grav turbulences will destroy the ship without sails, and impeller nodes will be destroyed by the stronger gravity within the waves.
Jonathan_S wrote:How fleets can still emerge more or less in formation is a point not addressed in RFC's physics. By the power of plot they do.
And similarly sensors of ships waiting in hyper somehow can't see other ships waiting across the solar system even if hyperlimit diameter / compression ratio yields a distance that's smaller than sensor range in hyperspace. <shrug>
Agreed. Those are two questions we might nost likely never get an answer for.