Castenea wrote:Cheopis wrote:Remember that the greatest weapon in war is information. If you have an old decrepit SL SD in orbit around your planet, and there isn't clear intelligence to indicate that it's unable to fight, any raider or pirate is going to have to give consideration that it might be able to fight.---Snip----
To create a real world scenario, if you're thinking about breaking into two different houses, and you know the owners of one house have an old dog, and the owners of the other have no dog, you will probably try to break into the house with no dog if all other things are mostly equal.
As a raider, you have to think, is that SD in orbit able to wake up and bite you on the ass if you get too close, or is it toothless and nearly dead? Are you going to risk your ship(s) and crew to find out, or pick an easier target?
Sollie SD's won't have much utility against piracy outside the hyper limit because they are too slow, but raiders going after orbital or even planetary infrastructure in post-SL chaos will have to think twice if there's a SD in orbit.
Bad comparison, there is likely to be better defenses if there is no SD. Would you risk the possibly old toothless dog or the pack of puppies? You can man a squadron of DDs and a LAC wing(s?) for the crew of one SD, those ships can be in several places at once, protecting much more than the near orbitals. Even an old style LAC flushing a box launcher can ruin a raiders day.
Against piracy, you are correct. Against raiders, you are dead wrong.
SD's are almost always useless against piracy except in the most amazingly lucky/unlucky scenarios. Pirates don't like risk. They aren't going to hit orbital infrastructure within a hyper limit except in very, VERY rare cases.
To use my example, pirates will never enter your yard. They will carjack you in the driveway, and the old dog will never be of any potential use.
However raiders, who are actually intending to either conquer or steal from the orbitals or planet itself, will by necessity have to enter the hyper limit to acquire goods from orbitals or planetary surfaces. That's when the SD in orbit around your planet becomes useful as a defensive ploy. Is it active, or is it useless?
That raider might simply say "hell no" and go to the next verge world and pass yours by if there's an SD in orbit.
You might say "But there hasn't been any mention of raiders in the Honorverse." True, as far as I am aware, but when the Solarian League falls, there are going to be a whole lot of loose military ships and a whole lot of power vacuum. There will be wars between neighboring systems over time. There will be rogue elements of the Frontier and Battle Fleets that do not align with core worlds to supply their needs.
So when you consider the usefulness of the SD in orbit, remember that pirates don't care what's in orbit and never will. They rarely enter the hyper limit. Planetary / orbital raiders will care a GREAT deal. They can only get what they want if they enter the hyper limit, and you can put that crappy old SD right on top of your most valuable stuff.
I hope that's clearer.