tlb wrote:Mycall4me wrote:The operative statement is, "getting hands on a ship that has been there"....isn't that possibility extremely unlikely? It's well known in the Honorverse that all computer databases be deleted if the possibility of capture occurs. And that's assuming the MA (or it's agents) manages to run down a ship that's actually been there. Would they even know to look?
And they'd have to be even luckier to capture a person who has been there, wouldn't they? It would certainly be a priority for them, but it still seems to me that there would be a lot of luck involved to find someone with the actual stellar coordinates to Bolthole.
We do not know how many people are being run through Bolthole and in the case of a compensator failure there is no one alive to wipe the computer database. However they just need to get a spy onto one of the new ships to see if traces of Bolthole's location are still in the logs.
Though if the compensator failure happened before leaving the Bolthole system then you'd have to find the system before you could find the ship with the coordinates to the system [G]. So that's only useful is a ship with such data suffered a failure on the Haven side of the wormhole -- and further than your agents were able to kill it's acceleration and board it to search before any of the normal system patrol or naval units could do so.
Also, the ships built or visiting Bolthole really only need the coordinates of the two wormhole termini and the relative distance and bearing from the Bolthole termini to the system itself. They don't actually
need to know where it is relative to the rest of the galaxy because they'd only every visit it via wormhole. (Heck, if you're really paranoid don't keep the details of how to get from the wormhole to the system in the ship computers -- have each returning ship get it fresh from the forts on the Bolthole end of the wormhole on each transit; and wipe it before traveling back through the wormhole)
And for ships built there they don't even need to retain that wormhole location information once they leave. They're not expected to return for repairs or upgrades -- those can happen at the normal naval yards.
And you don't need to bring those ships' plankowner crews to Bolthole; you can cut down on the number of people who visit by using yard crews to deliver the ships from Bolthole to a yard for the plankowners to take over and run through final commissioning trials (after the yard trials were run at Bolthole) -- then shuttle the transit crews back to Bolthole so they're not out wandering around the galaxy.
That said, sensor readings while on yard trials and the like might still reveal where the system was even if that location wasn't entered into their astro-navigation database. So you'd still need to wipe that kind of information after you left (or else shut down those types of sensors and purge before transiting the wormhole)
But do that and there'd be very, very, few ships, or crew, outside of Bolthole itself that would have any information about it. Cuts down drastically on the chances of finding or targeting one. Though of course the ships that shuttle those crews back, or bring in the rare VIP visitor, do need to keep details at least on how to get to the Haven side of the wormhole.
But take those basic measures and even a compensator failure on one of those ships won't reveal the actual real-world location; just the location of the Haven side terminus. You'd then need to sneak through the wormhole itself (good freaking luck with that) and gather sensor data to turn that into a location to attack; or else launch an opposed wormhole assault before searching the local stars for this hidden base.