kzt wrote:n7axw wrote:It seems to me that an effective counter to this would be to carry a couple dozen LACs at the entry point of where you were planning to enter in the hyper band where they were going to operate and spread out in a shell formation looking for goblins. Once its established that the coast is clear, enter hyper and plot a course designed to be unpredictable.
You are going to do this how?
Remember that if you enter hyper within a few light minutes of where a ship is hiding in hyper you will be a few LS away, which is in energy range. If you enter hyper within 24 light minutes you are in SDM range. I don't carry how many LACS you have, if I can engage your carrier in the first second to a minute+ after transit they are all going to die when the carrier reactor goes, as you can't exactly fire up their wedges until they get major separation. And you can't exactly use a fusion rocket on a LAC...
However it's likely that you can avoid this once you reach the point where you feel compelled to try it by going polar or way out.
What's worse is that the hyper transition is easily seen by any other ship in the general area. So you cross the wall and send off a huge signal. Then you putter around searching the alpha band for bad guys. So a few obvious questions:
How do you get your results back to real-space? I'd assume you are not planning on leaving the carrier there as it's a sitting duck.
Given that you have just told any lurking ships exactly where you intend to have a convoy leave, how do you plan to handle the issue that they are going to gather on Beta and wait for you?
Detection range against stealthy ships in hyper is a few light minutes at most, and a shell 10 light minutes in radius means you have shell with an area of 1256 light minutes. If we assume each team is 3+ light minutes away from the other at the edge, you need about 65 search teams, and the run to 10LM takes about 3 hours. (less if you don't plan to come back, but I suspect the LACs would like to go home, so I'll assume they stop at 10LM) There is then another 3 hours to get back to the launch point. So it's not like there won't be lots of time to organized a response. Oh, and given that each LAC team is 6 LM away from the nearest help at the edge, how many LACS are you planning in each team?
I'd really suggest using recon drones instead. Or send the LACs through and RAPIDLY follow with the convoy. The problem for the LACS comes with leaving hyper, as a bunch of LACS and a carrier all inside mutual wedge distance are not in an ideal position to fight if someone drops onto them from Beta, and the whole un-dock, maneuver and then re-dock to go back to RS is going to take some time.
Fist, kzt, there is no such thing as completely risk free no matter how hard you try. My notion of it would be that it would be better to risk the colac -- a freighter modified to handle the lacs-- than to risk an entire convoy. As for getting the news back into normal space, that is what couriors are for.
I am not sure about using the recon drones. How do they function in hyper? You probably face the same problem getting them across the hyper wall as you do lacs. The advantage would be that you could deploy them quicker than lacs. The draw back is that unless we are talking about mistletoe style drones, they have no way of bloodying the bad guy's nose.
Your point about dropping in on colac from a higher band is well taken. However, consider the level of complexity involved in accomplishing that. IIRC, you can't actually see your target from another band which would mean you would have to know the location of your target in advance and be in position to perform the maneuver on a pretty exact schedule. If you randomize the route and the entry point into hyper, it seems to me to be almost impossible.
What would be your sensor range in hyper? The point of using the lacs would be to develop a safe zone for the convoy to enter hyper and allow it to get underway, preferably on a randomly selected vector. The point of vulnerability would be the time it would take to get the lacs launched. But unless the BC or whatever is sitting almost right on top of where the carrier enters hyper, that shouldn't be too bad. What would energy range in hyper be? 800,000 klicks or less? Sensor range would be somewhat more. But the probabilities are that the BC is going to have to power up to get close enough to use its grasers. And once everybody is powered up, the advantage goes to the lacs due to the fact they are very small, stealthy targets. And add in to that the fact that the lacs have better sensors since we are up against solly equipment, if the BC is lying doggo, it gets spotted first.
Don't know about any of this for sure, but that is how it seems from here. So I will stand by my previous post for now.
Don