Theemile wrote:When the pods are in the pod bays, they are safe. After... ehhhh...
Jonathan_S wrote:Or to phrase it another way the pods are vulnerable during the interval between when they're launched from the ship and when they've launched their missiles.
(Well the pod's circuitry might get fried by proximity nukes after their missiles have launched; but by then it doesn't really matter)
So for an alpha launch, the very first of a combat, you can stack many patterns of pods because even if the enemy fires first you expect to have plenty of time to launch before you's lose all those pods to their fire. But during an ongoing exchange of salvos you only have the interval between incoming salvos to roll pods and fire off their missiles - so normally you only do a single or double pattern [6 or 12 pods per SD(P)] depending on the interval between incoming fire.
Kizarvexis wrote:So, if you have a squadron of 6 pod layers, do you fire all 6 in waves, or fire 5 in waves and have one continually launch spoiler proximity nukes?
The one firing spoilers, would launch a pod to a few pods at a time in sequence from salvos of pods to target proximity kills the other sides pods. A stream of pod missiles if you will. If you can keep a stream of missiles coming in for proximity kills, then you hurt the other sides ability to launch followup attacks. It would depend greatly on if a few pods can target the deployed pods without being shot down I think.
Yes, during the opening engagement, you would only have 5 ships launching salvos while the first salvos cross the gap, but once that happens, you can interdict the other sides followup attacks. Would also depend greatly on surviving the initial waves and that could be tricky depending on how big the initial launches are.
I believe you are overthinking it. In the opening salvo all ships fire at the enemy ships, because any pods on the other sides will be flushed before your missiles arrive.
Even in subsequent salvos, it is better to kill the ships that can launch pods than the pods themselves; although if pods were destroyed, then that would be a bonus. Also it is easier to defend against a stream of missiles from one ship than a salvo from all ships.
In the books, I can only remember a few instances of anti-pod fire. One was to fire an opening salvo at extreme range to force any tractored pods to be flushed. Another had LAC's come in under stealth to shoot at the towed pods with their grasers, before they could be used. The final instance was to use something like Mistletoe against system defense pods.