TFLYTSNBN wrote: The SD(P) was designed in anticipation of Apollo before they had the high bandwidth FTL comm to make it work.
FTL comm was the first useful hardware enabled by the program to develop Apollo.
tlb wrote: Apollo was not conceptualized first, you first have to have the idea of FTL communication before you can have the idea of Apollo. In fact you have to have high bandwidth in FTL communication before you can consider Apollo and that came later.
Bill Woods wrote: I don't know that Apollo needs "high bandwidth" communication. For each target, the missile controllers need position & attitude, rates of change of those, and rates of change of those. Going the other way, they need to tell each missile where and when to explode, and which direction to point. That doesn't seem like a lot compared to two-way video.
Here is the textev from the first use:
At All Costs, Ch 57 wrote:It was called "Apollo," after the archer of the gods.
It hadn't been easy for the R&D types to perfect. Even for Manticoran technology, designing the components had required previously impossible levels of miniaturization, and BuWeaps had encountered more difficulties than anticipated in putting the system into production. This was its first test in actual combat, and the crews which had launched the MDMs watched with bated breath to see how well it performed.
Javier Giscard was wrong. There weren't twelve missiles in an Apollo pod; there were nine. Eight relatively standard attack missiles or EW platforms, and the Apollo missile—much larger than the others, and equipped with a down-sized, short-ranged two-way FTL communications link developed from the one deployed in the still larger Ghost Rider reconnaissance drones. It was a remote control node, following along behind the other eight missiles from the same pod, without any warhead or electronic warfare capability of its own.
The impeller wedges of the other missiles hid it and its pulsed transmissions from the sensors of Giscard's ships, and from his counter-missiles. But its position allowed it to monitor the standard telemetry links from the other missiles of its pod. And it also carried a far more capable AI than any standard attack missile—one capable of processing the data from all of the other missiles' tracking and homing systems and sending the result back to its mothership via grav-pulse.
The ships which had launched them had deployed the equally new Keyhole II platforms, equipped not with standard light-speed links for their offensive missiles, but with grav-pulse links. Virtually every Manticoran or Grayson ship which could currently deploy Keyhole II was in Eighth Fleet's order of battle, and Honor Alexander-Harrington had taken ruthless advantage of the capability when she formulated her attack plans.
The grav-pulse transmissions were faster than light, although they weren't instantaneous. Actual transmission speed was "only" about sixty-four times the speed of light, but that was enormously better than anyone had ever been able to do before. The updated sensor information from the on-rushing missiles crossed the distance to the tactical sections and massively capable computers of the superdreadnoughts which had launched them, and at this range, the transmission lag was less than three seconds. For all practical purposes, they might as well have made the trip instantaneously. As did the corrections those tactical sections sent back.
In effect, Apollo gave the Royal Manticoran Navy effectively real-time correction ability at any attainable powered missile range.
Since Apollo uses the FTL communication to provide information to the ship's computer and receive directives back, you want the most bandwidth that you can get. Otherwise you would have to limit the closing velocity to permit time for the information flow.
Here is some discussion from when Gold Peak is introduced to the idea:
Storm from the Shadows wrote:In one of Adenauer's and Edwards' brainstorming sessions with Michelle, however, Edwards had pointed out a new possibility which Apollo made possible. Fast as the Ghost Rider platforms were, they were immensely slower than an MDM. They had to be, since stealth and long endurance were completely incompatible with the massive acceleration rates produced by an attack missile's impeller wedge in its brief, incredibly un-stealthy lifetime. But Apollo was designed to combine and analyze the readings from the attack missiles slaved to it . . . and to transmit that analysis back to the launching ship at FTL speed. Michelle and Adenauer had grasped his point immediately and run with it, and this simulation was designed to test what they'd come up with. What Adenauer had done was to fire a single Apollo pod thirty seconds before they fired a complete squadron salvo. And that pod was now one minute's flight from the "unknown impeller wedges" eighty-two million kilometers from Artemis.
"Jettisoning the shrouds now," Diego reported as the first pod's missiles reached Point Alpha.
"Acknowledged," Adenauer replied.
The shroud-jettisoning maneuver had been programmed into the missiles before launch. Unlike any previous attack missile, the Mark 23s in an Apollo pod were fitted with protective shrouds intended to shield their sensors from the particle erosion of extended ballistic flight profiles at relativistic speeds. Most missiles didn't really need anything of the sort, since their impeller wedges incorporated particle screening. They were capable of maintaining a separate particle screen—briefly, at least—as long as they retained on-board power, even after the wedge went down, but that screening was far less efficient than a starship's particle screens. For the most part, that hadn't mattered, since any ballistic component of a "standard" attack profile was going to be brief, at best. But with Apollo, very long-range attacks, with lengthy ballistic components built into them, had suddenly become feasible. That capability, however, would be of limited usefulness if particle erosion had blinded the missiles before they ever got a chance to see their targets.
Now the jettisoning command blew the shrouds, and the sensors they had protected came on-line. Of course, the missiles were 72,998,260 kilometers from Artemis. That was over four light-minutes, which in the old days (like five or six T-years ago) would have meant any transmission from them would take four minutes to reach Artemis.
With the FTL grav-pulse transceiver built into the Mark 23-E, however, it took barely four seconds.
The display in front of Adenauer blossomed suddenly with icons as the first missile pod's Apollo faithfully reported what its brood could see, now that their eyes had been opened. The light codes of three hostile superdreadnoughts, screened by three light cruisers and a quartet of destroyers, burned crisp and clear, and for a heartbeat, the tactical officer did absolutely nothing. She simply sat there, gazing at the display, her face expressionless. But Michelle had come to know Adenauer better, especially over the last six days. She knew the commander was operating almost in fugue state. She wasn't actually even looking at the plot. She was simply . . . absorbing it. And then, suddenly, her hands came to life on her console.
The missiles in the attack salvo had been preloaded with dozens of possible attack and EW profiles. Now Adenauer's flying fingers transmitted a series of commands which selected from the menu of preprogrammed options. One command designated the superdreadnoughts as the attack missiles' targets. Another told the Dazzlers and Dragon's Teeth seeded into the salvo when to bring their EW systems up, and in what sequence. A third told the attack missiles when to bring up their final drive stages and what penetration profile to adopt when they hit the enemy force's missile-defense envelope. And a fourth told the Mark 23-Es when and how they should take over and restructure her commands if the enemy suddenly did something outside the parameters of her chosen attack patterns.
Entering those commands took her twenty-five seconds, in which the attack missiles traveled another 3,451,000 kilometers. It took just under four seconds for her commands to reach from Artemis to the Apollos. It took another twelve seconds for her instructions to be receipted, triple-checked, and confirmed by the Apollo AIs while the shrouds on the attack missiles were jettisoned. Forty-five seconds after the first pod's missiles had jettisoned their shrouds, the follow-on salvo opened its eyes, looked ahead, and saw its targets, still two and a quarter million kilometers in front of it. They were 4.4 light-minutes from Artemis . . . but their targeting orders were less than sixty seconds old, and the computers which had further refined and analyzed the reports from the first pod's Apollo were those of a superdreadnought, not a missile, however capable.