Weird Harold wrote:Relax wrote:Of course Harold still has not tried to justify what any SL world can actually cobble together in 2 years to justify the need for scouting that cannot be done by any attacking force from the hyperlimit. Unless he believes they can magically produce MDM missiles, stealth pods, and ships from a dead start while having zero native industry in these areas of expertise.
They don't have to cobble together missile pods, and unless you scout first, you're not going to know about any freighters bringing in shipments from Technodyne or where they might have deployed system defense pods.
They probably aren't going to lay a shoal of pods in the obvious direct path, they're going to lay them outside the path you're going to "scout" with drones but in range of your probable path. They might even lay a shoal of empty pods for you to find and laugh about how ineffective the defenders are.
Unless you scout ahead, you have no idea if you've brought enough missiles to account for all of the "missile sponges" the SLN might have moved in since the MMM is recalled.
If those "missile sponges" happen to be hiding under em-con above or below the ecliptic, are your RDs going to pick them up with only a couple of hours to "scout?"
I have no idea exactly what equivalent of pungi sticks and suicide vests a system might come up with and i can't guarantee an extended observation of the system will spot whatever they come up with.
I can guarantee your drone shell is unlikely to spot anything that shut-down all emissions as soon as your hyhper footprint was spotted if it isn't directly in your path to the planet.
Lets back up a step. First, lets go over Manticore's normal scouting routine.
The send 2 or 3 DDs in a week or so early to hang around under stealth and probe the system with RDs. Then send at least one back to a nearby rendezvous point to meet the main force and turn over the scouting info they've collected; while at least one stays to keep an eye out for last minute changes.
My understanding is that the reason Manticore uses DDs for that isn't that they can do a better job than the main force; it's because it's less damaging to lose them. After all if the main force wanted to hang around the hyper limit in stealth for a similar period of time they'd be able to launch and control
way more RDs; giving them that much better a look at the system (and that much higher a chance to find any hidden traps). But if something does go wrong and the initial probe gets mousetrapped better to lose a DD or two than something bigger. So if the DDs don't show up at the rendezvous point it's a blow up [edit: blown op] and the main force aborts the raid.
Now the DDs are primarily performing tactical scouting. Infrastructure doesn't move that quickly, so you basically know what's going to be there when you mount an attack. Conversely fleets are way too mobile, so unless you attack a major base to force its permanent defensive fleet to fight there's no guarantee that the force you thought was there will still be there in a month when your forces finish their trip from your base to the target system. So you raid against infrastructure and hope there's are a reasonable number of defending units that you can also attrit; but you can't really count on catching any specific units -- they might flee, they might have been reassigned or been pulled away to react to some nearby disaster (or they might have been so heavily reenforced that you can't risk tangling with them)
Now, against the League, if we want to raid a system the chance that they'd have anything that could swat a careful DD hiding out by the hyper limit (running RDs) is very low; but the chance they'd have something that could do the same to BC(L)s or SD(P)s doing the same is virtually non-existent. So, in the short term, the logic of using only expendable DDs to do your pre-fight tactical scouting may get altered. You'd still want to take time to carefully scout the system with RDs -- but if you did so with your main force the additional RDs could let you do as thorough a scout in less time.
I don't know if Manticore will do that, but I wouldn't be shocked if they did. But that's a far cry from charging deep into the system blind. You'd still spending as many recon drone hours scouting before moving it; all that changes is how many RDs are used at once and which ships are controlling them.